Strength
10
 
Perception
5
 
Endurance
10
 
Charisma
4
 
Intelligence
2
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
12
 
Barter
12
 
Big Guns
39
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
8
 
Melee Weapons
39
 
Repair
8
 
Science
8
 
Small Guns
29
 
Sneak
14
 
Speech
12
 
Unarmed
24
 
Level 1
ST 10 PE 5 EN 10 CH 4 IN 2 AG 5 LK 4
Big Guns, Small Guns, and Melee Weapons
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