Strength
2
 
Perception
5
 
Endurance
4
 
Charisma
10
 
Intelligence
10
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
170
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
39
 
Big Guns
12
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
24
 
Melee Weapons
8
 
Repair
24
 
Science
24
 
Small Guns
16
 
Sneak
16
 
Speech
39
 
Unarmed
12
 
Level 1
ST 2 PE 5 EN 4 CH 10 IN 10 AG 6 LK 3
Speech, Barter, and Lockpick
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