Strength
7
 
Perception
5
 
Endurance
3
 
Charisma
7
 
Intelligence
9
 
Agility
2
 
Luck
7
 
Action Points
69
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
20
 
Big Guns
12
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
39
 
Melee Weapons
35
 
Repair
24
 
Science
24
 
Small Guns
10
 
Sneak
10
 
Speech
35
 
Unarmed
12
 
Level 1
ST 7 PE 5 EN 3 CH 7 IN 9 AG 2 LK 7
Medicine, Melee Weapons, and Speech
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