Strength
7
 
Perception
1
 
Endurance
7
 
Charisma
7
 
Intelligence
10
 
Agility
1
 
Luck
7
 
Action Points
67
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
35
 
Big Guns
20
 
Energy Weapons
8
 
Explosives
8
 
Lockpick
23
 
Medicine
26
 
Melee Weapons
20
 
Repair
26
 
Science
26
 
Small Guns
8
 
Sneak
23
 
Speech
20
 
Unarmed
20
 
Level 1
ST 7 PE 1 EN 7 CH 7 IN 10 AG 1 LK 7
Lockpick, Sneak, and Barter
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