Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
1
 
Luck
6
 
Action Points
67
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
32
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
25
 
Melee Weapons
15
 
Repair
25
 
Science
25
 
Small Guns
7
 
Sneak
22
 
Speech
17
 
Unarmed
17
 
Level 1
ST 5 PE 6 EN 6 CH 6 IN 10 AG 1 LK 6
Lockpick, Barter, and Sneak
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