Strength
10
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
300
 
Critical Chance
9%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
5.0
 
Skill Points
22
 
Barter
73
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
88
 
Lockpick
49
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
61
 
Speech
74
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Booster Shot
Concentrated Fire
Covert Ops
Cyborg
Daddy's Boy/Girl
Deep Sleep
Dream Crusher
Educated
Entomologist
Explorer
Ghoul Ecology
Gun Nut (2)
Hematophage
Impartial Mediation
Intense Training
Karmic Rebalance
Lead Belly
Life Giver
Night Person
No Weaknesses
Paralyzing Palm
Party Boy/Girl
Pitt Fighter
Power Armor Training
Punga Power!
Rad Absorption
Rad Regeneration
Rad Resistance
Rad Tolerance
Robotics Expert
Solar Powered
Strong Back
Superior Defender
Tag!
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 7 PE 5 EN 7 CH 5 IN 7 AG 6 LK 3
Melee Weapons, Unarmed, and Medicine
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +1 (31)
Big Book of Science => Science +1 (32)
Big Book of Science => Science +1 (33)
Chinese Army: Special Ops Training Manual => Sneak +1 (29)
Chinese Army: Special Ops Training Manual => Sneak +1 (30)
Chinese Army: Special Ops Training Manual => Sneak +1 (31)
Chinese Army: Special Ops Training Manual => Sneak +1 (32)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Grognak the Barbarian => Melee Weapons +1 (48)
Grognak the Barbarian => Melee Weapons +1 (49)
Grognak the Barbarian => Melee Weapons +1 (50)
Duck and Cover! => Explosives +1 (27)
Paradise Lost => Speech +1 (27)
Pugilism Illustrated => Unarmed +1 (46)
Pugilism Illustrated => Unarmed +1 (47)
Pugilism Illustrated => Unarmed +1 (48)
Pugilism Illustrated => Unarmed +1 (49)
Pugilism Illustrated => Unarmed +1 (50)
D.C. Journal of Internal Medicine => Medicine +1 (46)
D.C. Journal of Internal Medicine => Medicine +1 (47)
D.C. Journal of Internal Medicine => Medicine +1 (48)
D.C. Journal of Internal Medicine => Medicine +1 (49)
D.C. Journal of Internal Medicine => Medicine +1 (50)
Level 2
Unarmed +9 (59), Melee Weapons +9 (61)
Intense Training (ST)
Level 3
Unarmed +9 (68), Melee Weapons +9 (70)
Gun Nut
Level 4
Unarmed +9 (77), Melee Weapons +9 (79)
Educated
Level 5
Unarmed +10 (87), Melee Weapons +11 (90)
Daddy's Boy/Girl
Level 6
Unarmed +11 (98), Melee Weapons +10 (100)
Entomologist
Level 7
Energy Weapons +4 (30), Unarmed +2 (100), Medicine +5 (60), Big Guns +10 (40)
Toughness
Level 8
Energy Weapons +10 (40), Lockpick +1 (30), Big Guns +10 (50)
Strong Back
Level 9
Sneak +8 (40), Small Guns +4 (40), Speech +3 (30), Explosives +2 (29), Barter +4 (30)
Rad Resistance
Level 10
Lockpick +5 (35), Repair +5 (40), Explosives +1 (30), Barter +1 (31), Science +9 (50)
Lead Belly
Level 11
Small Guns +5 (50), Energy Weapons +10 (50), Repair +5 (50), Barter +1 (32)
Gun Nut
Level 12
Energy Weapons +10 (60), Barter +1 (33), Big Guns +10 (60)
Life Giver
Level 13
Repair +20 (70), Barter +1 (34)
Robotics Expert
Level 14
Small Guns +10 (60), Speech +10 (40), Barter +1 (35)
Adamantium Skeleton
Level 15
Lockpick +1 (36), Science +10 (60), Medicine +10 (70)
Cyborg
Level 16
Small Guns +10 (70), Barter +1 (36), Big Guns +10 (70)
Tag! (Repair)
Level 17
Lockpick +3 (39), Repair +15 (100), Barter +3 (39)
Night Person
Level 18
Barter +1 (40), Big Guns +20 (90)
Paralyzing Palm
Level 19
Small Guns +5 (75), Energy Weapons +5 (75), Lockpick +1 (40), Big Guns +10 (100)
Concentrated Fire
Level 20
Sneak +1 (41), Small Guns +5 (80), Energy Weapons +5 (80), Science +10 (70)
Action Boy/Girl
Level 21
Sneak +1 (42), Energy Weapons +20 (100)
Solar Powered
Level 22
Sneak +1 (43), Small Guns +20 (100)
Deep Sleep
Level 23
Medicine +21 (91)
Explorer
Level 24
Sneak +7 (51), Science +5 (76), Medicine +9 (100)
No Weaknesses
Level 25
Science +21 (97)
Impartial Mediation
Level 26
Explosives +18 (49), Science +3 (100)
Rad Tolerance
Level 27
Sneak +3 (54), Speech +4 (45), Explosives +11 (60), Barter +3 (44)
Karmic Rebalance
Level 28
Sneak +1 (55), Speech +10 (55), Barter +10 (54)
Party Boy/Girl
Level 29
Explosives +20 (80), Barter +1 (55)
Rad Absorption
Level 30
Speech +11 (74), Barter +10 (73)
Almost Perfect
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