Strength
7
 
Perception
6
 
Endurance
4
 
Charisma
6
 
Intelligence
10
 
Agility
9
 
Luck
6
 
Action Points
108
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
380
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
90
 
Big Guns
15
 
Energy Weapons
89
 
Explosives
32
 
Lockpick
100
 
Medicine
90
 
Melee Weapons
21
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
25
 
Speech
100
 
Unarmed
14
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Bloody Mess
Commando
Comprehension
Concentrated Fire
Educated
Fast Metabolism
Grim Reaper's Sprint
Gun Nut (3)
Impartial Mediation
Intense Training (2)
Master Trader
Scoundrel (2)
Sniper
Tag!
Level 1
ST 5 PE 4 EN 4 CH 5 IN 9 AG 9 LK 4
Medicine, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +2 (24), Energy Weapons +2 (16), Lockpick +3 (32), Repair +3 (40), Explosives +2 (16), Barter +2 (16), Science +2 (24), Medicine +3 (50)
Intense Training (PE)
Level 3
Lockpick +5 (37), Speech +1 (15), Repair +4 (49), Explosives +9 (25)
Gun Nut
Bobblehead (Strength)
Level 4
Small Guns +2 (31), Energy Weapons +2 (18), Lockpick +3 (40), Speech +1 (16), Repair +3 (52), Explosives +2 (27), Barter +1 (17), Science +2 (26), Medicine +3 (53)
Educated
Level 5
Lockpick +1 (41), Speech +19 (35), Repair +1 (53), Medicine +1 (54)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (24)
Duck and Cover! => Explosives +2 (29)
Grognak the Barbarian => Melee Weapons +2 (18)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Level 6
Lockpick +1 (42), Speech +9 (44), Repair +1 (59), Barter +10 (29), Medicine +1 (55)
Gun Nut
Ant Might
Level 7
Small Guns +2 (38), Energy Weapons +2 (20), Lockpick +3 (45), Speech +3 (47), Repair +3 (62), Barter +2 (31), Science +4 (30), Medicine +3 (58)
Bloody Mess
Bobblehead (Intelligence)
Big Book of Science => Science +2 (34)
Level 8
Small Guns +6 (44), Energy Weapons +2 (22), Lockpick +5 (50), Repair +3 (67), Barter +4 (35), Medicine +3 (63)
Impartial Mediation
Level 9
Small Guns +11 (55), Energy Weapons +12 (34)
Commando
Level 10
Small Guns +5 (60), Repair +8 (75), Barter +5 (45), Medicine +5 (68)
Scoundrel
Bobblehead (Luck)
Level 11
Energy Weapons +14 (49), Repair +4 (80), Barter +4 (50), Medicine +1 (70)
Intense Training (LK)
Level 12
Lockpick +8 (59), Science +15 (50)
Fast Metabolism
Bobblehead (Perception)
Level 13
Small Guns +4 (65), Energy Weapons +9 (60), Lockpick +2 (63), Speech +2 (55), Repair +2 (82), Barter +2 (52), Medicine +2 (72)
Sniper
Bobblehead (Charisma)
Bobblehead (Barter)
Level 14
Speech +8 (65), Science +15 (65)
Master Trader
Level 15
Lockpick +12 (75), Barter +1 (65), Science +10 (75)
Gun Nut
Level 16
Small Guns +5 (75), Energy Weapons +2 (62), Lockpick +3 (78), Speech +3 (68), Repair +3 (90), Barter +1 (66), Science +3 (78), Medicine +3 (75)
Action Boy/Girl
Bobblehead (Repair)
Level 17
Small Guns +3 (93), Energy Weapons +3 (65), Lockpick +6 (84), Speech +3 (71), Barter +2 (68), Science +6 (84)
Tag! (Small Guns)
Level 18
Small Guns +7 (100), Energy Weapons +5 (70), Lockpick +1 (85), Unarmed +1 (14), Speech +4 (80), Barter +2 (75), Science +1 (85), Big Guns +2 (15)
Scoundrel (Small Guns)
Level 19
Energy Weapons +3 (73), Lockpick +5 (90), Barter +5 (80), Science +5 (90), Medicine +5 (80)
Concentrated Fire (Small Guns)
Level 20
Energy Weapons +8 (81), Speech +5 (85), Barter +5 (85), Medicine +5 (85)
Grim Reaper's Sprint (Small Guns)
Bobblehead (Science)
Bobblehead (Lockpick)
Level 21
Energy Weapons +8 (89), Speech +5 (90), Barter +5 (90), Medicine +5 (90)
Adamantium Skeleton (Small Guns)
Bobblehead (Speech)
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