Strength
7
 
Perception
4
 
Endurance
8
 
Charisma
3
 
Intelligence
3
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
13
 
Barter
12
 
Big Guns
22
 
Energy Weapons
14
 
Explosives
29
 
Lockpick
29
 
Medicine
12
 
Melee Weapons
20
 
Repair
27
 
Science
12
 
Small Guns
22
 
Sneak
22
 
Speech
12
 
Unarmed
22
 
Level 1
ST 7 PE 4 EN 8 CH 3 IN 3 AG 8 LK 7
Lockpick, Repair, Explosives
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