Strength
9
 
Perception
7
 
Endurance
7
 
Charisma
6
 
Intelligence
9
 
Agility
9
 
Luck
8
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
13%
 
Dmg Resist
8%
 
Hit Points
500
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
80
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
89
 
Unarmed
99
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Covert Ops
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (7)
Mister Sandman
Mysterious Stranger
Nerves of Steel
Pitt Fighter
Power Armor Training
Pyromaniac
Rad Regeneration
Sniper
Strong Back
Swift Learner (2)
Wired Reflexes
Level 1
ST 6 PE 5 EN 6 CH 5 IN 5 AG 6 LK 7
Energy Weapons, Repair, Small Guns
Level 2
Small Guns +5 (38), Energy Weapons +1 (32), Lockpick +2 (18), Sneak +2 (20), Repair +2 (35), Science +1 (19), Medicine +2 (20)
Intense Training (IN)
Bobblehead (Medicine)
Level 3
Small Guns +3 (41), Energy Weapons +2 (34), Lockpick +4 (22), Repair +1 (38), Explosives +3 (19), Science +1 (22), Melee Weapons +1 (19), Medicine +1 (33)
Intense Training (IN)
Level 4
Small Guns +3 (44), Energy Weapons +1 (35), Lockpick +3 (25), Sneak +2 (22), Repair +2 (40), Explosives +2 (21), Science +3 (25), Medicine +1 (34)
Educated
Duck and Cover! => Explosives +1 (22)
Duck and Cover! => Explosives +1 (23)
Level 5
Small Guns +2 (46), Energy Weapons +4 (39), Lockpick +2 (27), Repair +3 (43), Explosives +2 (25), Science +5 (30), Medicine +2 (36)
Comprehension
Level 6
Small Guns +4 (50), Energy Weapons +3 (42), Lockpick +5 (32), Sneak +1 (23), Repair +2 (45), Science +3 (33), Medicine +2 (38)
Intense Training (ST)
Level 7
Small Guns +2 (52), Energy Weapons +5 (47), Lockpick +6 (38), Speech +1 (17), Sneak +2 (25), Repair +2 (49), Medicine +2 (42)
Intense Training (IN)
Lying, Congressional Style => Speech +2 (19)
Covert Ops
Power Armor Training
Level 8
Energy Weapons +3 (50), Lockpick +3 (44), Speech +1 (20), Repair +3 (52), Science +8 (46), Medicine +3 (45)
Strong Back
Duck and Cover! => Explosives +2 (27)
Dean's Electronics => Repair +2 (54)
Big Book of Science => Science +2 (48)
Lying, Congressional Style => Speech +2 (22)
Ant Might
Rad Regeneration
Wired Reflexes
Level 9
Small Guns +3 (58), Energy Weapons +3 (53), Lockpick +3 (47), Speech +1 (23), Repair +3 (57), Science +5 (53), Medicine +3 (48)
Commando
Tales of a Junktown Jerky Vendor => Barter +2 (18)
Level 10
Small Guns +3 (63), Energy Weapons +4 (57), Lockpick +3 (50), Repair +3 (60), Science +3 (56), Medicine +5 (53)
Intense Training (AG)
Lying, Congressional Style => Speech +2 (25)
Bobblehead (Unarmed)
Bobblehead (Speech)
Level 11
Small Guns +2 (65), Energy Weapons +4 (63), Lockpick +3 (55), Sneak +2 (29), Repair +5 (65), Science +1 (57), Medicine +4 (57)
Intense Training (PE)
Tales of a Junktown Jerky Vendor => Barter +2 (20)
Tales of a Junktown Jerky Vendor => Barter +2 (22)
Tales of a Junktown Jerky Vendor => Barter +2 (24)
Nikola Tesla and You => Energy Weapons +2 (65)
Duck and Cover! => Explosives +2 (31)
Duck and Cover! => Explosives +2 (33)
Tumblers Today => Lockpick +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (63)
Grognak the Barbarian => Melee Weapons +2 (25)
Big Book of Science => Science +2 (59)
Lying, Congressional Style => Speech +2 (37)
Pugilism Illustrated => Unarmed +2 (30)
Level 12
Small Guns +4 (69), Energy Weapons +3 (68), Lockpick +6 (63), Sneak +2 (31), Repair +2 (67), Science +3 (62), Medicine +1 (64)
Sniper
Nikola Tesla and You => Energy Weapons +2 (70)
Level 13
Small Guns +4 (75), Energy Weapons +3 (73), Lockpick +4 (67), Sneak +6 (39), Repair +3 (70), Medicine +1 (65)
Intense Training (AG)
Bobblehead (Intelligence)
Level 14
Lockpick +3 (70), Sneak +11 (50), Explosives +3 (36), Barter +1 (25), Melee Weapons +1 (26), Medicine +3 (70)
Finesse
Bobblehead (Strength)
Bobblehead (Perception)
Level 15
Lockpick +3 (75), Sneak +5 (55), Repair +3 (75), Explosives +7 (45), Barter +1 (26), Medicine +3 (73)
Adamantium Skeleton
Chinese Army: Special Ops Training Manual => Sneak +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (75)
Grognak the Barbarian => Melee Weapons +2 (30)
Nikola Tesla and You => Energy Weapons +2 (77)
Tumblers Today => Lockpick +2 (77)
Bobblehead (Endurance)
Bobblehead (Explosives)
D.C. Journal of Internal Medicine => Medicine +2 (77)
Bobblehead (Agility)
Big Book of Science => Science +2 (66)
Bobblehead (Luck)
Bobblehead (Charisma)
Lying, Congressional Style => Speech +2 (41)
Pugilism Illustrated => Unarmed +2 (34)
Bobblehead (Big Guns)
Guns and Bullets => Small Guns +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (61)
Duck and Cover! => Explosives +2 (57)
Big Book of Science => Science +2 (68)
Duck and Cover! => Explosives +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (79)
Level 16
Sneak +3 (64), Explosives +6 (65), Melee Weapons +10 (40), Medicine +3 (82)
Action Boy/Girl
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Bobblehead (Lockpick)
Big Book of Science => Science +2 (70)
Guns and Bullets => Small Guns +2 (81)
Dean's Electronics => Repair +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Big Book of Science => Science +2 (72)
Tumblers Today => Lockpick +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (30)
Guns and Bullets => Small Guns +2 (83)
Lying, Congressional Style => Speech +2 (43)
Level 17
Sneak +5 (73), Explosives +5 (70), Melee Weapons +12 (52)
Better Criticals
Dean's Electronics => Repair +2 (79)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Nikola Tesla and You => Energy Weapons +2 (79)
Bobblehead (Science)
Tumblers Today => Lockpick +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (84)
Big Book of Science => Science +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (32)
Duck and Cover! => Explosives +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (34)
Guns and Bullets => Small Guns +2 (85)
Dean's Electronics => Repair +2 (91)
Level 18
Unarmed +12 (46), Speech +10 (53)
Mysterious Stranger
Nikola Tesla and You => Energy Weapons +2 (81)
Duck and Cover! => Explosives +2 (74)
Bobblehead (Small Guns)
Tales of a Junktown Jerky Vendor => Barter +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
Bobblehead (Sneak)
Grognak the Barbarian => Melee Weapons +2 (64)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
Duck and Cover! => Explosives +2 (76)
Nikola Tesla and You => Energy Weapons +2 (83)
Bobblehead (Barter)
Grognak the Barbarian => Melee Weapons +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (85)
Duck and Cover! => Explosives +2 (78)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Tumblers Today => Lockpick +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Grognak the Barbarian => Melee Weapons +2 (68)
Duck and Cover! => Explosives +2 (80)
Grognak the Barbarian => Melee Weapons +2 (70)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
Guns and Bullets => Small Guns +2 (100)
Level 19
Unarmed +10 (56), Barter +10 (56), Melee Weapons +2 (72)
Bloody Mess
D.C. Journal of Internal Medicine => Medicine +2 (86)
Lying, Congressional Style => Speech +2 (55)
Tumblers Today => Lockpick +2 (95)
Duck and Cover! => Explosives +2 (82)
Nikola Tesla and You => Energy Weapons +2 (85)
Tumblers Today => Lockpick +2 (97)
Big Book of Science => Science +2 (86)
Pugilism Illustrated => Unarmed +2 (58)
Lying, Congressional Style => Speech +2 (57)
Nikola Tesla and You => Energy Weapons +2 (87)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Lying, Congressional Style => Speech +2 (59)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Big Book of Science => Science +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Lying, Congressional Style => Speech +2 (61)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
Dean's Electronics => Repair +2 (97)
Hematophage
Level 20
Unarmed +6 (64), Speech +15 (76), Barter +1 (57)
Explorer
Nikola Tesla and You => Energy Weapons +2 (89)
Dean's Electronics => Repair +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (88)
Lying, Congressional Style => Speech +2 (78)
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (74)
Pugilism Illustrated => Unarmed +2 (66)
Grognak the Barbarian => Melee Weapons +2 (76)
Pugilism Illustrated => Unarmed +2 (68)
Lying, Congressional Style => Speech +2 (80)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
Dean's Electronics => Repair +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (48)
Auto Expert
Pitt Fighter
Barkskin
Booster Shot
Tales of a Junktown Jerky Vendor => Barter +2 (59)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
Tales of a Junktown Jerky Vendor => Barter +2 (61)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (96)
Lying, Congressional Style => Speech +2 (82)
Level 21
Unarmed +2 (70), Barter +7 (68), Big Guns +13 (71)
Grim Reaper's Sprint
Pugilism Illustrated => Unarmed +2 (72)
Nikola Tesla and You => Energy Weapons +2 (91)
Bobblehead (Energy Weapons)
Level 22
Unarmed +7 (79), Barter +7 (75), Big Guns +8 (79)
Swift Learner
Duck and Cover! => Explosives +2 (84)
Level 23
Sneak +2 (95), Big Guns +20 (99)
Swift Learner
Level 24
Sneak +5 (100), Explosives +4 (88), Science +8 (100), Big Guns +1 (100), Medicine +4 (100)
Mister Sandman
Pugilism Illustrated => Unarmed +2 (81)
Level 25
Explosives +12 (100), Melee Weapons +10 (86)
Gunslinger
Level 26
Unarmed +8 (89), Melee Weapons +14 (100)
Nerves of Steel
Level 27
Unarmed +10 (99), Speech +7 (89), Barter +5 (80)
Pyromaniac
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