Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Big Guns, Speech, and Melee Weapons
Bobblehead (Medicine)
Grognak the Barbarian => Melee Weapons +1 (33)
Bobblehead (Perception)
Level 2
Sneak +1 (18), Small Guns +1 (18), Energy Weapons +1 (20), Lockpick +1 (20), Unarmed +1 (18), Speech +8 (30), Repair +2 (25), Explosives +1 (20), Barter +1 (8), Science +2 (30)
Daddy's Boy/Girl
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +1 (44)
Level 3
Sneak +3 (34), Small Guns +4 (35), Speech +2 (45), Repair +2 (40), Science +1 (45), Melee Weapons +4 (50), Medicine +4 (45)
Intense Training (PE)
Ant Might
Level 4
Sneak +1 (35), Energy Weapons +2 (35), Lockpick +2 (35), Unarmed +4 (35), Speech +5 (50), Explosives +2 (35), Barter +1 (22), Melee Weapons +3 (55)
Educated
Chinese Army: Special Ops Training Manual => Sneak +1 (36)
Level 5
Sneak +4 (40), Lockpick +10 (45), Science +5 (50), Medicine +4 (49)
Comprehension
D.C. Journal of Internal Medicine => Medicine +2 (51)
Dean's Electronics => Repair +2 (42)
Duck and Cover! => Explosives +2 (37)
Guns and Bullets => Small Guns +2 (37)
Lying, Congressional Style => Speech +2 (52)
Nikola Tesla and You => Energy Weapons +2 (37)
Paradise Lost => Speech +2 (54)
Pugilism Illustrated => Unarmed +2 (37)
Tales of a Junktown Jerky Vendor => Barter +2 (24)
Tumblers Today => Lockpick +2 (47)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (47)
Level 6
Small Guns +3 (40), Energy Weapons +3 (40), Lockpick +3 (50), Repair +8 (50), Explosives +3 (40), Big Guns +3 (50)
Gunslinger
Level 7
Small Guns +3 (43), Lockpick +5 (55), Speech +6 (60), Science +5 (55), Medicine +4 (55)
Toughness
Level 8
Small Guns +2 (45), Lockpick +5 (60), Unarmed +1 (38), Speech +5 (65), Science +5 (60), Medicine +5 (60)
Strong Back
Level 9
Lockpick +5 (65), Unarmed +2 (40), Speech +5 (70), Barter +1 (25), Science +5 (65), Medicine +5 (65)
Size Matters
Level 10
Small Guns +5 (50), Lockpick +5 (70), Speech +3 (75), Repair +5 (55), Science +5 (70)
Intense Training (CH)
Level 11
Lockpick +5 (75), Repair +8 (68), Science +5 (75), Medicine +5 (70)
Gun Nut
Level 12
Lockpick +5 (80), Speech +5 (80), Repair +3 (71), Science +5 (80), Medicine +5 (75)
Size Matters
Level 13
Lockpick +5 (85), Speech +4 (86), Repair +4 (75), Science +5 (85), Medicine +5 (80)
Intense Training (CH)
Level 14
Lockpick +5 (90), Speech +4 (90), Repair +5 (80), Medicine +5 (85), Big Guns +4 (99)
Size Matters
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Big Book of Science => Science +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (87)
Dean's Electronics => Repair +2 (82)
Duck and Cover! => Explosives +2 (42)
Grognak the Barbarian => Melee Weapons +2 (57)
Guns and Bullets => Small Guns +2 (57)
Lying, Congressional Style => Speech +2 (92)
Nikola Tesla and You => Energy Weapons +2 (42)
Pugilism Illustrated => Unarmed +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (31)
Tumblers Today => Lockpick +2 (92)
Level 15
Small Guns +3 (60), Lockpick +3 (95), Unarmed +2 (44), Speech +3 (97), Repair +3 (85), Science +3 (90), Melee Weapons +3 (60), Medicine +3 (90)
Intense Training (CH)
Lying, Congressional Style => Speech +2 (99)
Level 16
Sneak +3 (45), Energy Weapons +3 (60), Lockpick +5 (100), Unarmed +1 (45), Speech +1 (100), Repair +5 (90), Explosives +3 (45), Barter +2 (35)
Tag! (Energy Weapons)
Level 17
Sneak +5 (50), Unarmed +5 (50), Explosives +5 (50), Barter +3 (40), Science +5 (95)
Intense Training (CH)
Level 18
Small Guns +5 (70), Repair +1 (96), Explosives +6 (56), Science +5 (100), Medicine +6 (96)
Gun Nut
D.C. Journal of Internal Medicine => Medicine +2 (98)
Guns and Bullets => Small Guns +2 (72)
Dean's Electronics => Repair +2 (98)
Level 19
Small Guns +3 (75), Energy Weapons +5 (65), Repair +2 (100), Explosives +6 (67), Melee Weapons +5 (70), Medicine +2 (100)
Little Leaguer
Level 20
Energy Weapons +5 (70), Unarmed +5 (55), Explosives +8 (75), Melee Weapons +5 (75)
Grim Reaper's Sprint
Level 21
Small Guns +5 (80), Energy Weapons +8 (78), Explosives +5 (80), Melee Weapons +5 (80)
Intense Training (LK)
Level 22
Sneak +8 (60), Small Guns +3 (85), Energy Weapons +2 (80), Unarmed +10 (65)
Intense Training (AG)
Level 23
Small Guns +5 (90), Energy Weapons +5 (85), Unarmed +3 (70), Explosives +5 (85), Melee Weapons +5 (85)
Intense Training (EN)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Duck and Cover! => Explosives +2 (87)
Guns and Bullets => Small Guns +2 (92)
Nikola Tesla and You => Energy Weapons +2 (87)
Pugilism Illustrated => Unarmed +2 (72)
Grognak the Barbarian => Melee Weapons +2 (87)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Level 24
Sneak +3 (65), Small Guns +3 (95), Energy Weapons +3 (90), Unarmed +3 (75), Explosives +3 (90), Barter +3 (47), Melee Weapons +5 (92)
Intense Training (CH)
Level 25
Sneak +5 (70), Small Guns +5 (100), Energy Weapons +5 (95), Explosives +5 (100), Melee Weapons +3 (100)
Little Leaguer
Level 26
Sneak +10 (80), Energy Weapons +5 (100), Unarmed +5 (80), Barter +3 (50)
Warmonger
Level 27
Sneak +10 (90), Unarmed +5 (85), Barter +8 (58)
Iron Fist
Level 28
Sneak +10 (100), Unarmed +10 (95), Barter +3 (61)
Iron Fist
Tales of a Junktown Jerky Vendor => Barter +2 (63)
Tales of a Junktown Jerky Vendor => Barter +2 (65)
Tales of a Junktown Jerky Vendor => Barter +2 (67)
Level 29
Unarmed +5 (100), Barter +18 (85)
Nerves of Steel
Level 30
Barter +10 (100)
Almost Perfect
Barkskin
Wired Reflexes
Superior Defender
Rad Regeneration
Power Armor Training
Dream Crusher
Covert Ops
Booster Shot
Ghoul Ecology
Pitt Fighter
Xenotech Expert
Punga Power!
Hematophage
Auto Expert