Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
3
 
Intelligence
10
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
52
 
Big Guns
19
 
Energy Weapons
56
 
Explosives
70
 
Lockpick
70
 
Medicine
58
 
Melee Weapons
34
 
Repair
77
 
Science
61
 
Small Guns
54
 
Sneak
78
 
Speech
54
 
Unarmed
31
 
Ant Sight
Commando
Comprehension
Demolition Expert (3)
Educated
Finesse
Intense Training
Lady Killer/Black Widow
Rad Regeneration
Silent Running
Sniper
Strong Back
Level 1
ST 5 PE 6 EN 5 CH 3 IN 9 AG 7 LK 5
Sneak, Small Guns, and Repair
Bobblehead (Medicine)
Level 2
Sneak +6 (40), Small Guns +6 (40), Lockpick +6 (25), Speech +1 (12)
Intense Training (PE)
Bobblehead (Intelligence)
Level 3
Energy Weapons +1 (20), Lockpick +10 (35), Speech +8 (20), Explosives +1 (20)
Lady Killer/Black Widow
Level 4
Lockpick +5 (40), Speech +10 (30), Explosives +5 (25)
Educated
Level 5
Speech +10 (40), Explosives +5 (30), Barter +3 (14), Medicine +5 (40)
Comprehension
Level 6
Explosives +20 (50), Barter +3 (17)
Demolition Expert
Level 7
Sneak +10 (50), Small Guns +10 (50), Barter +3 (20)
Demolition Expert
Level 8
Lockpick +10 (50), Repair +10 (50), Barter +3 (23)
Strong Back
Bobblehead (Repair)
Level 9
Energy Weapons +10 (30), Speech +10 (50), Barter +3 (26)
Commando
Bobblehead (Explosives)
Level 10
Energy Weapons +10 (40), Barter +3 (29), Medicine +10 (50)
Finesse
Level 11
Energy Weapons +10 (50), Barter +3 (32), Science +10 (35)
Demolition Expert
Rad Regeneration
Ant Sight
Bobblehead (Lockpick)
Level 12
Barter +3 (35), Science +20 (55)
Silent Running
Pugilism Illustrated => Unarmed +2 (17)
Pugilism Illustrated => Unarmed +2 (19)
Tumblers Today => Lockpick +2 (64)
Tumblers Today => Lockpick +2 (66)
Tumblers Today => Lockpick +2 (68)
Tumblers Today => Lockpick +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (17)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
Lying, Congressional Style => Speech +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Guns and Bullets => Small Guns +2 (52)
Dean's Electronics => Repair +2 (62)
Dean's Electronics => Repair +2 (64)
Dean's Electronics => Repair +2 (66)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Grognak the Barbarian => Melee Weapons +2 (17)
Grognak the Barbarian => Melee Weapons +2 (19)
Grognak the Barbarian => Melee Weapons +2 (21)
Grognak the Barbarian => Melee Weapons +2 (23)
Grognak the Barbarian => Melee Weapons +2 (25)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Grognak the Barbarian => Melee Weapons +2 (27)
Tales of a Junktown Jerky Vendor => Barter +2 (39)
Big Book of Science => Science +2 (61)
Level 13
Repair +9 (75), Barter +11 (50), Melee Weapons +3 (30)
Sniper
Grognak the Barbarian => Melee Weapons +2 (32)
Lying, Congressional Style => Speech +2 (54)
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Dean's Electronics => Repair +2 (77)
Grognak the Barbarian => Melee Weapons +2 (34)
Pugilism Illustrated => Unarmed +2 (31)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Nikola Tesla and You => Energy Weapons +2 (54)
Nikola Tesla and You => Energy Weapons +2 (56)
Duck and Cover! => Explosives +2 (70)
Guns and Bullets => Small Guns +2 (54)
Would you like to comment? Sign up for new account, or sign in if you are already a member.