Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 7 LK 6
Repair, Lockpick, and Small Guns
Level 2
Sneak +1 (20), Speech +18 (25)
Lady Killer/Black Widow
Level 3
Lockpick +1 (33), Explosives +8 (25), Science +10 (33)
Swift Learner
Bobblehead (Intelligence)
Level 4
Lockpick +12 (45), Science +8 (43)
Comprehension
Level 5
Sneak +10 (30), Small Guns +6 (40), Barter +2 (9), Science +2 (45)
Iron Fist
Level 6
Small Guns +5 (45), Energy Weapons +3 (20), Unarmed +1 (18), Barter +11 (20)
Toughness
Level 7
Sneak +10 (40), Unarmed +7 (25), Melee Weapons +3 (18)
Gunslinger
Level 8
Sneak +3 (43), Energy Weapons +5 (25), Barter +5 (25), Melee Weapons +7 (25)
Commando
Ant Sight
Level 9
Sneak +2 (45), Small Guns +5 (50), Lockpick +3 (50), Repair +5 (45), Science +5 (50)
Strong Back
Level 10
Sneak +5 (50), Speech +10 (35), Repair +5 (50)
Finesse
Level 11
Energy Weapons +3 (30), Explosives +8 (35), Barter +5 (30), Medicine +4 (29)
Bloody Mess
Level 12
Lockpick +10 (60), Science +4 (54), Medicine +6 (35)
Sniper
Covert Ops
Barkskin
Pitt Fighter
Wired Reflexes
Auto Expert
Rad Regeneration
Booster Shot
Power Armor Training
Punga Power!
Superior Defender
Xenotech Expert
Hematophage
Ghoul Ecology
Level 13
Lockpick +7 (70), Science +13 (70)
Life Giver
Level 14
Medicine +20 (55)
Iron Fist
Level 15
Unarmed +5 (30), Barter +5 (35), Melee Weapons +5 (30), Medicine +5 (60)
Cyborg
Level 16
Unarmed +10 (40), Barter +5 (40), Melee Weapons +5 (35)
Action Boy/Girl
Level 17
Speech +5 (40), Explosives +5 (40), Barter +5 (45), Melee Weapons +5 (40)
Better Criticals
Level 18
Energy Weapons +5 (45), Speech +5 (45), Explosives +5 (45), Melee Weapons +5 (45)
Iron Fist
Level 19
Small Guns +5 (58), Energy Weapons +15 (60)
Silent Running
Level 20
Small Guns +2 (60), Unarmed +5 (45), Explosives +5 (50), Barter +5 (50), Melee Weapons +3 (48)
Grim Reaper's Sprint
Level 21
Unarmed +5 (50), Speech +5 (50), Explosives +3 (53), Barter +5 (55), Melee Weapons +2 (50)
Concentrated Fire
Big Book of Science => Science +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Dean's Electronics => Repair +2 (52)
Duck and Cover! => Explosives +2 (55)
Grognak the Barbarian => Melee Weapons +2 (52)
Guns and Bullets => Small Guns +2 (62)
Lying, Congressional Style => Speech +2 (52)
Nikola Tesla and You => Energy Weapons +2 (62)
Paradise Lost => Speech +2 (54)
Pugilism Illustrated => Unarmed +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (57)
Tumblers Today => Lockpick +2 (72)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
Level 22
Unarmed +10 (62), Melee Weapons +10 (62)
Quantum Chemist
Level 23
Unarmed +8 (70), Explosives +1 (56), Barter +3 (60), Melee Weapons +8 (70)
Paralyzing Palm
Level 24
Unarmed +10 (80), Melee Weapons +10 (80)
Robotics Expert
Level 25
Sneak +18 (80), Speech +2 (56)
Ninja
Level 26
Speech +4 (60), Repair +8 (60), Explosives +6 (62), Barter +2 (62)
Nerves of Steel
Level 27
Energy Weapons +8 (70), Repair +2 (62), Explosives +2 (64), Barter +8 (70)
Pyromaniac
Level 28
Repair +6 (68), Explosives +6 (70), Medicine +8 (70)
Adamantium Skeleton
Level 29
Small Guns +8 (70), Energy Weapons +2 (72), Repair +4 (72), Explosives +2 (72), Barter +2 (72), Medicine +2 (72)
Lawbringer
Level 30
Small Guns +6 (82), Energy Weapons +2 (80), Lockpick +2 (80), Repair +2 (76), Explosives +2 (80), Barter +2 (92), Science +2 (76), Medicine +2 (76)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)