Strength
3
 
Perception
5
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
9
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
15
 
Medicine
25
 
Melee Weapons
11
 
Repair
40
 
Science
25
 
Small Guns
40
 
Sneak
25
 
Speech
9
 
Unarmed
15
 
Level 1
ST 3 PE 5 EN 5 CH 2 IN 10 AG 10 LK 5
Repair, Small Guns, and Explosives
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