Level 1
ST 7 PE 8 EN 7 CH 1 IN 8 AG 8 LK 1
Sneak, Small Guns, and Lockpick
Level 2
Sneak +1 (40), Small Guns +1 (35), Energy Weapons +6 (25), Lockpick +1 (40), Repair +6 (25), Explosives +1 (20), Science +1 (20), Medicine +1 (20)
Thief
Level 3
Small Guns +5 (40), Energy Weapons +5 (30), Unarmed +3 (20), Repair +5 (30)
Thief
Level 4
Sneak +5 (50), Small Guns +2 (42), Lockpick +5 (50), Repair +2 (32), Explosives +2 (22), Science +2 (22)
Educated
Level 5
Sneak +3 (58), Small Guns +3 (45), Energy Weapons +3 (33), Lockpick +3 (58), Repair +3 (35), Explosives +3 (25), Science +3 (25)
Thief
Level 6
Sneak +2 (60), Small Guns +5 (55), Energy Weapons +2 (35), Lockpick +2 (60), Repair +5 (45), Explosives +5 (30)
Gun Nut
Level 7
Sneak +5 (65), Lockpick +5 (65), Unarmed +1 (21), Repair +5 (55), Science +5 (30)
Gun Nut
Level 8
Sneak +5 (70), Lockpick +5 (70), Unarmed +1 (22), Repair +5 (65), Explosives +5 (35)
Gun Nut
Level 9
Sneak +3 (73), Energy Weapons +5 (40), Unarmed +3 (25), Explosives +5 (40), Science +5 (35)
Swift Learner
Level 10
Sneak +2 (75), Small Guns +5 (70), Lockpick +5 (75), Repair +5 (70), Science +4 (39)
Here and Now
Level 11
Sneak +5 (80), Small Guns +5 (75), Lockpick +5 (80), Repair +5 (75), Science +1 (40)
Mister Sandman
Level 12
Sneak +5 (95), Small Guns +5 (80), Lockpick +5 (85), Repair +5 (80), Melee Weapons +1 (18)
Silent Running
Level 13
Sneak +5 (100), Small Guns +5 (85), Lockpick +5 (90), Repair +5 (85), Melee Weapons +1 (19)
Cannibal
Level 14
Small Guns +5 (90), Lockpick +10 (100), Repair +5 (90), Melee Weapons +1 (20)
Light Step
Level 15
Small Guns +10 (100), Repair +10 (100), Science +1 (41)
Swift Learner
Level 16
Energy Weapons +5 (45), Explosives +5 (45), Science +4 (45), Melee Weapons +5 (25), Medicine +2 (22)
Contract Killer
Level 17
Energy Weapons +5 (50), Explosives +5 (50), Science +3 (48), Melee Weapons +5 (30), Medicine +3 (25)
Swift Learner
Level 18
Energy Weapons +5 (55), Explosives +5 (55), Science +2 (50), Melee Weapons +5 (35), Medicine +4 (29)
Sniper
Level 19
Energy Weapons +5 (60), Explosives +5 (60), Science +5 (55), Melee Weapons +5 (55), Medicine +1 (30)
Tag! (Melee Weapons)
Level 20
Energy Weapons +5 (65), Explosives +5 (65), Science +5 (60), Melee Weapons +5 (60), Big Guns +1 (18)
Grim Reaper's Sprint (Melee Weapons)
Level 21
Energy Weapons +5 (70), Explosives +5 (70), Science +5 (65), Melee Weapons +5 (65), Big Guns +1 (19)
Fast Metabolism (Melee Weapons)
Level 22
Energy Weapons +5 (75), Explosives +5 (75), Science +5 (70), Melee Weapons +5 (70), Big Guns +1 (20)
Action Boy/Girl (Melee Weapons)
Level 23
Energy Weapons +5 (80), Explosives +5 (80), Science +5 (75), Melee Weapons +5 (75), Medicine +1 (31)
Bloody Mess (Melee Weapons)
Level 24
Energy Weapons +5 (87), Explosives +5 (87), Science +5 (82), Melee Weapons +5 (82), Medicine +1 (34)
No Weaknesses (Melee Weapons)
Level 25
Energy Weapons +3 (90), Explosives +3 (90), Science +3 (85), Melee Weapons +3 (85), Medicine +6 (40), Big Guns +3 (25)
Deep Sleep (Melee Weapons)
Level 26
Energy Weapons +5 (95), Unarmed +1 (28), Explosives +5 (95), Science +5 (90), Melee Weapons +5 (90)
Warmonger (Melee Weapons)
Level 27
Energy Weapons +5 (100), Unarmed +1 (29), Explosives +5 (100), Science +5 (95), Melee Weapons +5 (95)
Ninja (Melee Weapons)
Level 28
Unarmed +1 (30), Science +5 (100), Melee Weapons +5 (100), Medicine +5 (45), Big Guns +5 (30)
Commando (Melee Weapons)
Level 29
Unarmed +10 (40), Medicine +6 (51), Big Guns +5 (35)
Comprehension (Melee Weapons)
Level 30
Unarmed +10 (56), Medicine +6 (61), Big Guns +5 (46)
Almost Perfect (Melee Weapons)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Barter)
Bobblehead (Big Guns)