Strength
8
 
Perception
6
 
Endurance
9
 
Charisma
5
 
Intelligence
8
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
280
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
450
 
Melee Damage
4.0
 
Skill Points
21
 
Barter
15
 
Big Guns
100
 
Energy Weapons
17
 
Explosives
62
 
Lockpick
100
 
Medicine
90
 
Melee Weapons
100
 
Repair
100
 
Science
21
 
Small Guns
46
 
Sneak
15
 
Speech
15
 
Unarmed
23
 
Adamantium Skeleton
Better Criticals
Bloody Mess
Educated
Finesse
Intense Training (6)
Pyromaniac
Size Matters (3)
Strong Back
Toughness
Level 1
ST 6 PE 5 EN 8 CH 5 IN 6 AG 5 LK 5
Melee Weapons, Lockpick, and Medicine
Level 2
Melee Weapons +8 (40), Medicine +8 (40)
Intense Training (EN)
Level 3
Lockpick +16 (46)
Intense Training (ST)
Level 4
Lockpick +4 (50), Melee Weapons +8 (50), Medicine +4 (44)
Educated
Level 5
Small Guns +3 (18), Melee Weapons +10 (62), Medicine +6 (50)
Intense Training (ST)
Level 6
Small Guns +17 (35), Melee Weapons +2 (64)
Bloody Mess
Level 7
Repair +13 (30), Melee Weapons +6 (70)
Toughness
Bobblehead (Repair)
Level 8
Lockpick +9 (59), Repair +10 (50)
Size Matters
Level 9
Lockpick +16 (75), Melee Weapons +3 (73)
Size Matters
Level 10
Big Guns +19 (87)
Size Matters
Level 11
Melee Weapons +17 (90), Big Guns +2 (89)
Finesse
Level 12
Lockpick +15 (90), Repair +3 (53), Big Guns +1 (90)
Strong Back
Bobblehead (Explosives)
Bobblehead (Intelligence)
Bobblehead (Lockpick)
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Level 13
Explosives +20 (45)
Intense Training (IN)
Level 14
Explosives +15 (60), Medicine +6 (60)
Pyromaniac
Level 15
Repair +21 (78)
Intense Training (LK)
Level 16
Repair +12 (90), Medicine +9 (69)
Intense Training (PE)
Level 17
Repair +10 (100), Medicine +11 (80)
Better Criticals
Level 18
Small Guns +11 (46), Medicine +10 (90)
Adamantium Skeleton
Would you like to comment? Sign up for new account, or sign in if you are already a member.