Strength
9
 
Perception
6
 
Endurance
10
 
Charisma
2
 
Intelligence
4
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
470
 
Melee Damage
4.5
 
Skill Points
14
 
Barter
50
 
Big Guns
37
 
Energy Weapons
60
 
Explosives
50
 
Lockpick
50
 
Medicine
60
 
Melee Weapons
50
 
Repair
50
 
Science
60
 
Small Guns
60
 
Sneak
76
 
Speech
42
 
Unarmed
54
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Finesse
Intense Training (2)
Iron Fist (3)
Lawbringer
Mister Sandman
Mysterious Stranger
Power Armor Training
Rad Regeneration
Silent Running
Strong Back
Toughness
Wired Reflexes
Level 1
ST 7 PE 4 EN 9 CH 1 IN 3 AG 8 LK 8
Lockpick, Explosives, Repair
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Covert Ops
Barkskin
Rad Regeneration
Wired Reflexes
Power Armor Training
Level 2
Unarmed +8 (45), Sneak +6 (41)
Intense Training (ST)
Level 3
Sneak +14 (57)
Intense Training (AG)
Level 4
Unarmed +5 (50), Sneak +9 (66)
Comprehension
Level 5
Medicine +14 (39)
Iron Fist
Level 6
Repair +3 (43), Medicine +11 (50)
Iron Fist
Level 7
Lockpick +2 (49), Science +12 (40)
Iron Fist
Level 8
Small Guns +10 (50), Repair +4 (47)
Toughness
Level 9
Energy Weapons +4 (33), Lockpick +1 (50), Repair +3 (50), Explosives +6 (50)
Strong Back
Level 10
Energy Weapons +12 (45), Melee Weapons +2 (37)
Mysterious Stranger
Level 11
Energy Weapons +5 (50), Barter +6 (27), Melee Weapons +3 (40)
Mister Sandman
Level 12
Science +14 (54)
Finesse
Level 13
Science +4 (58), Medicine +10 (60)
Silent Running
Level 14
Barter +12 (39), Science +2 (60)
Cyborg
Level 15
Speech +3 (24), Barter +11 (50)
Lawbringer
Level 16
Speech +4 (28), Melee Weapons +10 (50)
Better Criticals
Level 17
Speech +14 (42)
Action Boy/Girl
Level 18
Small Guns +10 (60), Unarmed +4 (54)
Concentrated Fire
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