Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
2
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
10
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
24
 
Lockpick
35
 
Medicine
30
 
Melee Weapons
19
 
Repair
34
 
Science
19
 
Small Guns
60
 
Sneak
19
 
Speech
25
 
Unarmed
17
 
Ant Might
Gun Nut (2)
Level 1
ST 6 PE 6 EN 6 CH 2 IN 7 AG 7 LK 6
Small Guns, Speech, Lockpick
Ant Might
Level 2
Small Guns +7 (46), Lockpick +3 (35), Speech +1 (25), Repair +1 (25), Explosives +3 (20), Barter +1 (10), Medicine +1 (20)
Gun Nut
Bobblehead (Medicine)
Level 3
Small Guns +9 (60), Repair +4 (34), Explosives +4 (24)
Gun Nut
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