Strength
9
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
5
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
240
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
4.5
 
Skill Points
15
 
Barter
8
 
Big Guns
20
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
45
 
Medicine
16
 
Melee Weapons
24
 
Repair
31
 
Science
32
 
Small Guns
20
 
Sneak
20
 
Speech
8
 
Unarmed
20
 
Intense Training
Level 1
ST 8 PE 5 EN 7 CH 1 IN 5 AG 7 LK 7
Lockpick, Repair, and Science
Level 2
Lockpick +14 (45), Science +1 (32)
Intense Training (ST)
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