Strength
10
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
18%
 
Hit Points
600
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
92
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
95
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Comprehension
Covert Ops
Cyborg
Dream Crusher
Educated
Escalator to Heaven
Finesse
Ghoul Ecology
Gun Nut (2)
Hematophage
Here and Now
Intense Training (7)
Iron Fist (3)
Life Giver
Light Step
Little Leaguer
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Rad Resistance
Size Matters
Strong Back
Superior Defender
Tag!
Wired Reflexes
Xenotech Expert
Level 1
ST 7 PE 5 EN 5 CH 7 IN 5 AG 5 LK 6
Small Guns, Speech, and Melee Weapons
Level 2
Small Guns +5 (40), Speech +6 (40), Melee Weapons +4 (38)
Gun Nut
Bobblehead (Strength)
Bobblehead (Small Guns)
Bobblehead (Charisma)
Power Armor Training
Wired Reflexes
Chinese Army: Special Ops Training Manual => Sneak +1 (16)
Level 3
Small Guns +2 (57), Speech +8 (50), Melee Weapons +5 (45)
Gun Nut
Level 4
Small Guns +3 (60), Speech +5 (55), Repair +2 (27), Melee Weapons +5 (50)
Educated
Level 5
Speech +5 (60), Repair +3 (30), Melee Weapons +10 (60)
Comprehension
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Ant Might
Level 6
Small Guns +5 (65), Speech +10 (80), Melee Weapons +3 (75)
Bloody Mess
Bobblehead (Repair)
Guns and Bullets => Small Guns +2 (67)
Level 7
Sneak +4 (20), Small Guns +3 (70), Speech +5 (85), Repair +1 (41), Melee Weapons +5 (82)
Intense Training (ST)
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (30)
Guns and Bullets => Small Guns +2 (75)
Grognak the Barbarian => Melee Weapons +2 (85)
Level 8
Energy Weapons +2 (30), Lockpick +2 (30), Unarmed +2 (30), Speech +4 (90), Repair +3 (47), Explosives +2 (30), Medicine +2 (30), Big Guns +2 (30)
Strong Back
Covert Ops
Level 9
Small Guns +2 (80), Lockpick +2 (35), Repair +3 (50), Science +7 (40), Melee Weapons +5 (90)
Rad Resistance
Level 10
Speech +10 (100), Melee Weapons +9 (99)
Finesse
Level 11
Small Guns +18 (98), Melee Weapons +1 (100)
Intense Training (EN)
Level 12
Sneak +4 (37), Small Guns +2 (100), Lockpick +5 (40), Big Guns +8 (40)
Life Giver
Level 13
Sneak +3 (40), Unarmed +8 (40), Barter +8 (40)
Size Matters
Level 14
Energy Weapons +4 (34), Barter +5 (45), Big Guns +10 (65)
Light Step
Level 15
Energy Weapons +6 (40), Unarmed +3 (43), Barter +5 (50), Big Guns +5 (70)
Adamantium Skeleton
Level 16
Energy Weapons +5 (45), Unarmed +4 (47), Barter +5 (55), Big Guns +5 (90)
Tag! (Big Guns)
Auto Expert
Barkskin
Booster Shot
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Punga Power!
Rad Regeneration
Superior Defender
Xenotech Expert
Level 17
Energy Weapons +5 (50), Unarmed +3 (50), Barter +5 (60), Big Guns +6 (96)
Better Criticals
Level 18
Energy Weapons +10 (60), Barter +5 (65), Big Guns +4 (100)
Intense Training (IN)
Level 19
Barter +20 (85)
Intense Training (IN)
Level 20
Repair +6 (62), Barter +15 (100)
Intense Training (IN)
Level 21
Repair +14 (78), Science +4 (52), Medicine +4 (42)
Intense Training (IN)
Level 22
Repair +22 (100), Medicine +1 (43)
Intense Training (AG)
Level 23
Energy Weapons +23 (83)
Iron Fist
Level 24
Energy Weapons +17 (100), Medicine +6 (49)
Iron Fist
Level 25
Science +22 (74), Medicine +1 (50)
Escalator to Heaven
Level 26
Science +23 (97)
Here and Now
Level 27
Science +3 (100), Medicine +20 (70)
Cyborg
Level 28
Medicine +23 (93)
Iron Fist
Level 29
Lockpick +16 (56), Medicine +7 (100)
Little Leaguer
Level 30
Lockpick +23 (86)
Almost Perfect
Chinese Army: Special Ops Training Manual => Sneak +2 (49)
Chinese Army: Special Ops Training Manual => Sneak +2 (51)
Pugilism Illustrated => Unarmed +2 (57)
Duck and Cover! => Explosives +2 (44)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (53)
Chinese Army: Special Ops Training Manual => Sneak +2 (55)
Chinese Army: Special Ops Training Manual => Sneak +2 (57)
Chinese Army: Special Ops Training Manual => Sneak +2 (59)
Chinese Army: Special Ops Training Manual => Sneak +2 (61)
Chinese Army: Special Ops Training Manual => Sneak +2 (63)
Chinese Army: Special Ops Training Manual => Sneak +2 (65)
Chinese Army: Special Ops Training Manual => Sneak +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (69)
Chinese Army: Special Ops Training Manual => Sneak +2 (71)
Chinese Army: Special Ops Training Manual => Sneak +2 (73)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (81)
Chinese Army: Special Ops Training Manual => Sneak +2 (83)
Chinese Army: Special Ops Training Manual => Sneak +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Pugilism Illustrated => Unarmed +2 (59)
Paradise Lost => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (46)
Duck and Cover! => Explosives +2 (48)
Duck and Cover! => Explosives +2 (50)
Duck and Cover! => Explosives +2 (52)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
Duck and Cover! => Explosives +2 (62)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
Duck and Cover! => Explosives +2 (70)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Duck and Cover! => Explosives +2 (76)
Duck and Cover! => Explosives +2 (78)
Duck and Cover! => Explosives +2 (80)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Pugilism Illustrated => Unarmed +2 (61)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (63)
Pugilism Illustrated => Unarmed +2 (65)
Pugilism Illustrated => Unarmed +2 (67)
Pugilism Illustrated => Unarmed +2 (69)
Pugilism Illustrated => Unarmed +2 (71)
Pugilism Illustrated => Unarmed +2 (73)
Pugilism Illustrated => Unarmed +2 (75)
Pugilism Illustrated => Unarmed +2 (77)
Pugilism Illustrated => Unarmed +2 (79)
Pugilism Illustrated => Unarmed +2 (81)
Pugilism Illustrated => Unarmed +2 (83)
Pugilism Illustrated => Unarmed +2 (85)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
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