Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
70
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
70
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (4)
Life Giver
Light Step
Nerves of Steel
Ninja
Rad Absorption
Silent Running
Sniper
Solar Powered
Strong Back
Toughness
Warmonger
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Melee Weapons, Small Guns, and Sneak
Bobblehead (Intelligence)
Level 2
Lockpick +15 (30), Science +5 (30)
Intense Training (EN)
Ant Sight
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Lockpick +8 (50), Science +10 (50), Melee Weapons +2 (42)
Intense Training (LK)
Level 4
Sneak +4 (46), Small Guns +8 (50), Melee Weapons +8 (50)
Educated
Level 5
Sneak +4 (50), Speech +11 (36), Repair +8 (43)
Comprehension
Level 6
Lockpick +10 (60), Speech +3 (39), Science +10 (60)
Gunslinger
Level 7
Lockpick +15 (75), Speech +3 (42), Science +5 (65)
Toughness
Level 8
Sneak +10 (60), Small Guns +3 (53), Science +10 (75)
Commando
Level 9
Small Guns +7 (60), Energy Weapons +16 (43)
Strong Back
Level 10
Energy Weapons +17 (60), Repair +6 (49)
Finesse
Level 11
Small Guns +6 (66), Repair +1 (50), Melee Weapons +16 (66)
Bloody Mess
Level 12
Small Guns +9 (75), Melee Weapons +14 (80)
Sniper
Level 13
Small Guns +5 (80), Speech +8 (50), Medicine +10 (45)
Silent Running
Level 14
Lockpick +10 (85), Science +10 (85), Medicine +3 (48)
Adamantium Skeleton
Level 15
Small Guns +8 (88), Lockpick +3 (88), Speech +1 (51), Science +11 (96)
Light Step
Level 16
Sneak +18 (88), Melee Weapons +5 (85)
Action Boy/Girl
Level 17
Energy Weapons +22 (82), Melee Weapons +1 (86)
Better Criticals
Level 18
Energy Weapons +6 (88), Medicine +17 (65)
Concentrated Fire
Level 19
Repair +23 (73)
Life Giver
Level 20
Speech +1 (52), Repair +7 (80), Medicine +15 (80)
Grim Reaper's Sprint
Level 21
Repair +7 (87), Medicine +16 (96)
Ninja
Level 22
Speech +14 (66), Repair +9 (96)
Explorer
Level 23
Barter +23 (48)
Intense Training (EN)
Level 24
Barter +23 (71)
Solar Powered
Level 25
Speech +8 (74), Barter +15 (86)
Cyborg
Level 26
Speech +12 (86), Big Guns +11 (40)
Intense Training (AG)
Level 27
Big Guns +23 (63)
Nerves of Steel
Level 28
Big Guns +23 (86)
Rad Absorption
Level 29
Explosives +19 (46), Big Guns +4 (90)
Warmonger
Level 30
Unarmed +19 (54), Explosives +4 (58)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Charisma)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Duck and Cover! => Explosives +2 (62)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (58)
Nikola Tesla and You => Energy Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (60)
Pugilism Illustrated => Unarmed +2 (62)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Pugilism Illustrated => Unarmed +2 (68)
Pugilism Illustrated => Unarmed +2 (70)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
Duck and Cover! => Explosives +2 (70)
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