Strength
2
 
Perception
10
 
Endurance
3
 
Charisma
5
 
Intelligence
7
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.0
 
Skill Points
17
 
Barter
16
 
Big Guns
27
 
Energy Weapons
26
 
Explosives
26
 
Lockpick
26
 
Medicine
35
 
Melee Weapons
10
 
Repair
20
 
Science
20
 
Small Guns
18
 
Sneak
33
 
Speech
16
 
Unarmed
12
 
Level 1
ST 2 PE 10 EN 3 CH 5 IN 7 AG 6 LK 7
Sneak, Medicine, and Big Guns
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