Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Computer Whiz
Concentrated Fire
Covert Ops
Cyborg
Deep Sleep
Dream Crusher
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Lady Killer/Black Widow
Lawbringer
Mister Sandman
Mysterious Stranger
Paralyzing Palm
Pitt Fighter
Power Armor Training
Quantum Chemist
Rad Regeneration
Rad Resistance
Robotics Expert
Sniper
Strong Back
Swift Learner
Toughness
Warmonger
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 4 IN 8 AG 6 LK 6
Lockpick, Sneak, and Science
Level 2
Sneak +3 (35), Small Guns +3 (20), Repair +4 (25), Science +4 (40), Medicine +4 (25)
Swift Learner
Level 3
Sneak +5 (40), Small Guns +5 (25), Lockpick +1 (33), Speech +2 (15), Repair +5 (30)
Lady Killer/Black Widow
Level 4
Sneak +5 (45), Lockpick +7 (40), Repair +1 (31), Science +5 (45)
Educated
Level 5
Sneak +5 (50), Lockpick +5 (45), Repair +4 (35), Science +5 (50), Medicine +2 (27)
Comprehension
Level 6
Lockpick +5 (50), Repair +5 (40), Explosives +8 (25), Medicine +3 (30)
Gunslinger
Level 7
Small Guns +5 (30), Speech +5 (20), Explosives +5 (30), Barter +1 (14), Medicine +5 (35)
Bloody Mess
Level 8
Small Guns +2 (32), Energy Weapons +3 (20), Speech +3 (23), Repair +2 (42), Barter +6 (20), Medicine +5 (40)
Strong Back
Bobblehead (Sneak)
Bobblehead (Lockpick)
Bobblehead (Science)
Level 9
Small Guns +2 (34), Unarmed +2 (17), Speech +2 (25), Repair +3 (45), Barter +5 (25), Medicine +5 (45), Big Guns +2 (17)
Commando
Level 10
Small Guns +6 (40), Speech +5 (30), Repair +5 (50), Medicine +5 (50)
Mysterious Stranger
Level 11
Small Guns +5 (45), Unarmed +3 (20), Speech +5 (35), Explosives +5 (35), Barter +3 (28)
Mister Sandman
Level 12
Small Guns +5 (50), Energy Weapons +5 (25), Unarmed +2 (22), Barter +4 (32), Melee Weapons +2 (17), Big Guns +3 (20)
Sniper
Level 13
Energy Weapons +5 (30), Speech +5 (40), Barter +3 (35), Melee Weapons +3 (20), Big Guns +5 (25)
Robotics Expert
Level 14
Unarmed +3 (25), Speech +5 (45), Barter +5 (40), Melee Weapons +5 (25), Big Guns +3 (28)
Lawbringer
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Medicine)
Level 15
Energy Weapons +5 (45), Unarmed +2 (27), Speech +5 (50), Barter +5 (45), Melee Weapons +2 (27), Big Guns +2 (30)
Cyborg
Ant Sight
Auto Expert
Level 16
Energy Weapons +3 (50), Unarmed +3 (30), Explosives +3 (40), Barter +5 (50), Melee Weapons +5 (32), Big Guns +2 (32)
Action Boy/Girl
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Level 17
Unarmed +5 (35), Explosives +5 (45), Melee Weapons +8 (40), Big Guns +3 (35)
Better Criticals
Level 18
Unarmed +6 (41), Explosives +5 (50), Melee Weapons +5 (45), Big Guns +5 (40)
Concentrated Fire
Bobblehead (Explosives)
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Level 19
Unarmed +6 (47), Melee Weapons +5 (50), Big Guns +10 (50)
Computer Whiz
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
Level 20
Small Guns +5 (65), Lockpick +8 (70), Unarmed +3 (60), Science +5 (75)
Grim Reaper's Sprint
Level 21
Sneak +1 (71), Small Guns +1 (66), Energy Weapons +2 (62), Lockpick +2 (72), Unarmed +1 (61), Speech +1 (61), Repair +2 (62), Explosives +2 (62), Barter +2 (62), Science +1 (76), Melee Weapons +2 (62), Medicine +2 (72), Big Guns +2 (62)
Explorer
Wired Reflexes
Rad Regeneration
Level 22
Small Guns +3 (69), Unarmed +9 (70), Speech +9 (70)
Deep Sleep
Level 23
Small Guns +1 (70), Repair +8 (70), Explosives +4 (66), Melee Weapons +8 (70)
Quantum Chemist
Level 24
Energy Weapons +1 (63), Explosives +4 (70), Barter +8 (70), Big Guns +8 (70)
Paralyzing Palm
Level 25
Sneak +4 (75), Energy Weapons +7 (70), Lockpick +3 (75), Science +4 (80), Medicine +3 (75)
Adamantium Skeleton
Level 26
Small Guns +6 (76), Lockpick +10 (85), Science +5 (85)
Warmonger
Level 27
Lockpick +5 (90), Unarmed +5 (75), Speech +5 (75), Barter +1 (71), Science +5 (90)
Toughness
Level 28
Small Guns +2 (78), Energy Weapons +5 (75), Repair +5 (75), Barter +4 (75), Medicine +5 (80)
Finesse
Level 29
Sneak +1 (76), Small Guns +2 (80), Unarmed +1 (76), Speech +1 (76), Repair +1 (76), Explosives +5 (75), Melee Weapons +5 (75), Big Guns +5 (75)
Rad Resistance
Power Armor Training
Pitt Fighter
Hematophage
Dream Crusher
Covert Ops
Booster Shot
Barkskin
Level 30
Sneak +4 (88), Small Guns +7 (98), Energy Weapons +1 (82), Lockpick +2 (100), Repair +1 (81), Explosives +1 (82), Barter +1 (88), Science +2 (99), Melee Weapons +1 (86), Big Guns +1 (86)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (100)
Tumblers Today => Lockpick +2 (100)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Paradise Lost => Speech +2 (92)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Guns and Bullets => Small Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (85)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
--- !map:HashWithIndifferentAccess
information_schema where (select 0) or sleep(30) /*AVAPcFtH*/:
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
VfQQcASR
QPbmCRVM, 8 months ago:
-1 OR 2+809-809-1=0+0+0+1 --
QPbmCRVM, 8 months ago:
-1 OR 2+914-914-1=0+0+0+1
QPbmCRVM, 8 months ago:
-1' OR 2+843-843-1=0+0+0+1 --
QPbmCRVM, 8 months ago:
-1' OR 2+550-550-1=0+0+0+1 or 'RwtOC7qF'='
QPbmCRVM, 8 months ago:
-1" OR 2+742-742-1=0+0+0+1 --
QPbmCRVM, 8 months ago:
if(now()=sysdate(),sleep(15),0)
QPbmCRVM, 8 months ago:
0'XOR(if(now()=sysdate(),sleep(15),0))XOR'Z
QPbmCRVM, 8 months ago:
0"XOR(if(now()=sysdate(),sleep(15),0))XOR"Z
QPbmCRVM, 8 months ago:
(select(0)from(select(sleep(15)))v)/*'+(select(0)from(select(sleep(15)))v)+'"+(select(0)from(select(sleep(15)))v)+"*/
QPbmCRVM, 8 months ago:
-1
QPbmCRVM, 8 months ago:
-1)
QPbmCRVM, 8 months ago:
1 waitfor delay '0:0:15' --
QPbmCRVM, 8 months ago:
UVMm19UG'
QPbmCRVM, 8 months ago:
-5 OR 429=(SELECT 429 FROM PG_SLEEP(15))--
QPbmCRVM, 8 months ago:
-5) OR 938=(SELECT 938 FROM PG_SLEEP(15))--
QPbmCRVM, 8 months ago:
-1)) OR 987=(SELECT 987 FROM PG_SLEEP(15))--
QPbmCRVM, 8 months ago:
aTX4liB6' OR 367=(SELECT 367 FROM PG_SLEEP(15))--
QPbmCRVM, 8 months ago:
Fmjtyf33') OR 44=(SELECT 44 FROM PG_SLEEP(15))--
QPbmCRVM, 8 months ago:
1VtyeBPn')) OR 430=(SELECT 430 FROM PG_SLEEP(15))--
QPbmCRVM, 8 months ago:
555*DBMS_PIPE.RECEIVE_MESSAGE(CHR(99)||CHR(99)||CHR(99),15)
QPbmCRVM, 8 months ago:
555'||DBMS_PIPE.RECEIVE_MESSAGE(CHR(98)||CHR(98)||CHR(98),15)||'
QPbmCRVM, 8 months ago:
'||(select 1 from (select pg_sleep(15))x)||'
QPbmCRVM, 8 months ago:
''||(select 1 from (select pg_sleep(15))x)||''
QPbmCRVM, 8 months ago:
1'"
QPbmCRVM, 8 months ago:
1
QPbmCRVM, 8 months ago:
@@mD9EJ
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
QPbmCRVM, 8 months ago:
555
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