Strength
1
 
Perception
10
 
Endurance
4
 
Charisma
1
 
Intelligence
10
 
Agility
9
 
Luck
10
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
0.5
 
Skill Points
23
 
Barter
9
 
Big Guns
15
 
Energy Weapons
100
 
Explosives
27
 
Lockpick
100
 
Medicine
38
 
Melee Weapons
9
 
Repair
100
 
Science
29
 
Small Guns
25
 
Sneak
25
 
Speech
9
 
Unarmed
15
 
Ant Sight
Commando
Comprehension
Educated
Intense Training (5)
Wired Reflexes
Level 1
ST 1 PE 10 EN 4 CH 1 IN 10 AG 5 LK 9
Energy Weapons, Lockpick, and Repair
Level 2
Energy Weapons +20 (62)
Intense Training (AG)
Level 3
Energy Weapons +20 (82)
Intense Training (LK)
Level 4
Lockpick +20 (62)
Educated
Level 5
Repair +23 (65)
Comprehension
Level 6
Lockpick +8 (70), Repair +15 (80)
Intense Training (AG)
Level 7
Energy Weapons +3 (85), Lockpick +20 (90)
Intense Training (AG)
Level 8
Energy Weapons +15 (100), Lockpick +8 (98)
Commando
Level 9
Lockpick +2 (100), Repair +20 (100), Medicine +1 (28)
Intense Training (AG)
Bobblehead (Medicine)
Ant Sight
Wired Reflexes
Big Book of Science => Science +2 (29)
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