Strength
9
 
Perception
5
 
Endurance
4
 
Charisma
7
 
Intelligence
9
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
17
 
Big Guns
11
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
21
 
Melee Weapons
21
 
Repair
21
 
Science
36
 
Small Guns
28
 
Sneak
13
 
Speech
17
 
Unarmed
11
 
Level 1
ST 9 PE 5 EN 4 CH 7 IN 9 AG 5 LK 1
Small Guns, Lockpick, and Science
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