Level 1
ST 4 PE 7 EN 5 CH 2 IN 7 AG 8 LK 7
Repair, Medicine, Explosives
Bobblehead (Perception)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Level 2
Small Guns +2 (36), Energy Weapons +1 (35), Lockpick +5 (39), Sneak +1 (35), Repair +3 (52), Explosives +1 (50), Science +2 (36), Melee Weapons +1 (27), Medicine +2 (51)
Intense Training (IN)
Wired Reflexes
Level 3
Small Guns +4 (41), Lockpick +2 (42), Speech +2 (25), Sneak +4 (40), Repair +1 (54), Explosives +1 (52), Science +4 (41), Medicine +1 (53)
Intense Training (LK)
Rad Regeneration
Level 4
Small Guns +3 (44), Energy Weapons +1 (37), Lockpick +3 (45), Speech +1 (26), Sneak +2 (42), Repair +3 (57), Explosives +1 (53), Science +3 (44), Medicine +2 (55)
Educated
Level 5
Small Guns +3 (47), Energy Weapons +3 (40), Lockpick +2 (47), Speech +1 (27), Sneak +3 (45), Repair +1 (58), Explosives +1 (54), Barter +3 (26), Science +3 (47), Big Guns +1 (30), Medicine +1 (56)
Comprehension
Level 6
Small Guns +3 (50), Energy Weapons +3 (43), Lockpick +3 (50), Sneak +3 (48), Repair +2 (60), Explosives +1 (55), Barter +1 (27), Science +3 (50), Melee Weapons +1 (29), Big Guns +1 (31), Medicine +1 (57)
Toughness
Level 7
Small Guns +1 (51), Energy Weapons +3 (46), Lockpick +5 (60), Sneak +1 (54), Repair +3 (63), Explosives +1 (56), Barter +1 (28), Science +5 (55), Big Guns +1 (32), Medicine +1 (58)
Thief
Level 8
Small Guns +3 (54), Energy Weapons +2 (48), Lockpick +3 (63), Speech +1 (28), Sneak +3 (57), Repair +2 (65), Explosives +1 (57), Science +4 (59), Melee Weapons +1 (30), Big Guns +1 (33), Medicine +1 (59)
Commando
Level 9
Small Guns +3 (57), Energy Weapons +2 (50), Lockpick +3 (66), Speech +1 (29), Sneak +4 (61), Repair +2 (67), Explosives +1 (58), Barter +1 (29), Science +3 (62), Melee Weapons +1 (31), Medicine +1 (60)
Size Matters
Level 10
Small Guns +3 (60), Energy Weapons +1 (51), Lockpick +4 (70), Speech +1 (30), Sneak +1 (62), Repair +4 (71), Explosives +1 (59), Science +5 (67), Melee Weapons +1 (32), Medicine +1 (61)
Finesse
Level 11
Small Guns +2 (62), Energy Weapons +4 (55), Lockpick +5 (75), Sneak +1 (63), Repair +1 (72), Explosives +2 (61), Science +5 (72), Melee Weapons +1 (33), Medicine +1 (62)
Size Matters
Level 12
Small Guns +3 (65), Energy Weapons +1 (56), Lockpick +5 (80), Speech +1 (31), Sneak +1 (64), Repair +2 (74), Explosives +1 (62), Barter +1 (30), Science +3 (75), Melee Weapons +2 (35), Medicine +2 (64)
Sniper
Level 13
Small Guns +3 (68), Energy Weapons +3 (59), Lockpick +3 (83), Speech +1 (32), Sneak +2 (76), Repair +2 (76), Explosives +1 (63), Barter +1 (31), Science +3 (78), Melee Weapons +1 (36), Medicine +2 (66)
Silent Running
Level 14
Small Guns +5 (73), Lockpick +2 (85), Speech +2 (34), Sneak +4 (80), Repair +3 (79), Explosives +1 (64), Science +1 (79), Melee Weapons +2 (38), Medicine +2 (68)
Cyborg