Strength
10
 
Perception
5
 
Endurance
8
 
Charisma
4
 
Intelligence
7
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
17
 
Barter
11
 
Big Guns
19
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
32
 
Melee Weapons
38
 
Repair
17
 
Science
17
 
Small Guns
13
 
Sneak
13
 
Speech
11
 
Unarmed
34
 
Level 1
ST 10 PE 5 EN 8 CH 4 IN 7 AG 5 LK 1
Unarmed, Melee Weapons, and Medicine
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