Strength
5
 
Perception
8
 
Endurance
2
 
Charisma
4
 
Intelligence
5
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
14
 
Big Guns
10
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
52
 
Medicine
16
 
Melee Weapons
16
 
Repair
16
 
Science
16
 
Small Guns
41
 
Sneak
41
 
Speech
14
 
Unarmed
10
 
Intense Training
Level 1
ST 5 PE 8 EN 2 CH 4 IN 5 AG 9 LK 7
Sneak, Small Guns, and Lockpick
Level 2
Lockpick +15 (52)
Intense Training (AG)
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