Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
15
 
Big Guns
30
 
Energy Weapons
23
 
Explosives
21
 
Lockpick
50
 
Medicine
15
 
Melee Weapons
15
 
Repair
15
 
Science
15
 
Small Guns
50
 
Sneak
21
 
Speech
15
 
Unarmed
15
 
Intense Training (2)
Level 1
ST 5 PE 8 EN 5 CH 5 IN 5 AG 6 LK 6
Big Guns, Small Guns, and Lockpick
Level 2
Small Guns +1 (35), Lockpick +14 (50)
Intense Training (AG)
Level 3
Small Guns +13 (50), Energy Weapons +2 (23)
Intense Training (AG)
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