Strength
7
 
Perception
6
 
Endurance
4
 
Charisma
2
 
Intelligence
5
 
Agility
8
 
Luck
9
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
11
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
25
 
Lockpick
23
 
Medicine
17
 
Melee Weapons
36
 
Repair
22
 
Science
17
 
Small Guns
38
 
Sneak
38
 
Speech
11
 
Unarmed
15
 
Intense Training
Level 1
ST 7 PE 6 EN 4 CH 2 IN 5 AG 7 LK 9
Small Guns, Sneak, and Melee Weapons
Level 2
Lockpick +4 (23), Repair +5 (22), Explosives +6 (25)
Intense Training (AG)
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