Strength
8
 
Perception
9
 
Endurance
6
 
Charisma
2
 
Intelligence
5
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
4.0
 
Skill Points
15
 
Barter
10
 
Big Guns
33
 
Energy Weapons
39
 
Explosives
39
 
Lockpick
24
 
Medicine
16
 
Melee Weapons
22
 
Repair
16
 
Science
16
 
Small Guns
12
 
Sneak
12
 
Speech
10
 
Unarmed
18
 
Level 1
ST 8 PE 9 EN 6 CH 2 IN 5 AG 3 LK 7
Big Guns, Energy Weapons, and Explosives
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