Strength
8
 
Perception
7
 
Endurance
6
 
Charisma
6
 
Intelligence
6
 
Agility
9
 
Luck
6
 
Action Points
108
 
Carry Weight
280
 
Critical Chance
11%
 
Dmg Resist
5%
 
Hit Points
410
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
50
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
50
 
Lockpick
75
 
Medicine
50
 
Melee Weapons
75
 
Repair
100
 
Science
50
 
Small Guns
100
 
Sneak
100
 
Speech
50
 
Unarmed
75
 
Action Boy/Girl
Animal Friend (2)
Ant Might
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Covert Ops
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (2)
Gunslinger
Hematophage
Lawbringer
Mysterious Stranger
Power Armor Training
Rad Regeneration
Silent Running
Sniper
Strong Back
Wired Reflexes
Level 1
ST 6 PE 6 EN 5 CH 5 IN 5 AG 8 LK 5
Repair, Small Guns, Sneak
Bobblehead (Medicine)
Level 2
Small Guns +4 (45), Speech +5 (20), Sneak +4 (40), Explosives +2 (19)
Gun Nut
Bobblehead (Unarmed)
Level 3
Lockpick +8 (25), Explosives +6 (25), Big Guns +1 (16)
Gun Nut
Bobblehead (Strength)
Level 4
Energy Weapons +3 (20), Barter +2 (17), Melee Weapons +1 (20), Big Guns +4 (20), Medicine +5 (30)
Educated
Bobblehead (Science)
Level 5
Sneak +10 (50), Explosives +5 (30), Barter +3 (20)
Comprehension
Bobblehead (Luck)
Level 6
Energy Weapons +4 (24), Repair +10 (50), Big Guns +4 (24)
Bloody Mess
Bobblehead (Lockpick)
Level 7
Small Guns +8 (58), Energy Weapons +1 (25), Sneak +8 (58), Big Guns +1 (25)
Gunslinger
Bobblehead (Agility)
Level 8
Lockpick +5 (40), Repair +10 (60), Medicine +3 (33)
Strong Back
Bobblehead (Charisma)
Level 9
Energy Weapons +4 (29), Speech +3 (25), Big Guns +4 (29), Medicine +7 (40)
Commando
Bobblehead (Explosives)
Power Armor Training
Tumblers Today => Lockpick +2 (42)
Tumblers Today => Lockpick +2 (44)
Tumblers Today => Lockpick +2 (46)
Tumblers Today => Lockpick +2 (48)
Tumblers Today => Lockpick +2 (50)
Level 10
Small Guns +5 (65), Energy Weapons +1 (30), Sneak +5 (65), Repair +3 (63), Barter +3 (25), Big Guns +1 (30)
Mysterious Stranger
Bobblehead (Repair)
Covert Ops
Level 11
Small Guns +2 (70), Energy Weapons +1 (31), Lockpick +6 (59), Sneak +5 (70), Repair +2 (75), Science +2 (30)
Finesse
Bobblehead (Intelligence)
Hematophage
Level 12
Energy Weapons +9 (40), Repair +3 (80), Science +2 (34), Big Guns +5 (35)
Animal Friend
Bobblehead (Sneak)
Rad Regeneration
Level 13
Unarmed +4 (29), Science +6 (40), Melee Weapons +4 (24), Big Guns +5 (40)
Sniper
Bobblehead (Barter)
Level 14
Energy Weapons +9 (49), Unarmed +1 (30), Big Guns +9 (49)
Lawbringer
Bobblehead (Endurance)
Ant Might
Level 15
Energy Weapons +11 (60), Big Guns +8 (59)
Animal Friend
Bobblehead (Speech)
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Pugilism Illustrated => Unarmed +2 (34)
Pugilism Illustrated => Unarmed +2 (36)
Pugilism Illustrated => Unarmed +2 (38)
Pugilism Illustrated => Unarmed +2 (40)
Grognak the Barbarian => Melee Weapons +2 (28)
Grognak the Barbarian => Melee Weapons +2 (30)
Level 16
Energy Weapons +8 (68), Big Guns +11 (70)
Better Criticals
Wired Reflexes
Bobblehead (Small Guns)
Nikola Tesla and You => Energy Weapons +2 (70)
Level 17
Unarmed +9 (49), Melee Weapons +10 (40)
Action Boy/Girl
Barkskin
Bobblehead (Big Guns)
Level 18
Unarmed +6 (55), Speech +5 (40), Barter +5 (40), Melee Weapons +3 (43)
Concentrated Fire
Bobblehead (Perception)
Level 19
Unarmed +9 (64), Melee Weapons +10 (53)
Silent Running
Bobblehead (Melee Weapons)
Level 20
Unarmed +9 (73), Melee Weapons +10 (73)
Grim Reaper's Sprint
Bobblehead (Energy Weapons)
Pugilism Illustrated => Unarmed +2 (75)
Grognak the Barbarian => Melee Weapons +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (46)
D.C. Journal of Internal Medicine => Medicine +2 (48)
D.C. Journal of Internal Medicine => Medicine +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (44)
Duck and Cover! => Explosives +2 (46)
Duck and Cover! => Explosives +2 (48)
Duck and Cover! => Explosives +2 (50)
Tumblers Today => Lockpick +2 (63)
Tumblers Today => Lockpick +2 (65)
Tumblers Today => Lockpick +2 (67)
Tumblers Today => Lockpick +2 (69)
Tumblers Today => Lockpick +2 (71)
Tumblers Today => Lockpick +2 (73)
Tumblers Today => Lockpick +2 (75)
Paradise Lost => Speech +2 (42)
Lying, Congressional Style => Speech +2 (44)
Lying, Congressional Style => Speech +2 (46)
Lying, Congressional Style => Speech +2 (48)
Lying, Congressional Style => Speech +2 (50)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (46)
Tales of a Junktown Jerky Vendor => Barter +2 (48)
Tales of a Junktown Jerky Vendor => Barter +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
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