Strength
10
 
Perception
7
 
Endurance
1
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
7
 
Big Guns
7
 
Energy Weapons
19
 
Explosives
34
 
Lockpick
24
 
Medicine
25
 
Melee Weapons
40
 
Repair
25
 
Science
49
 
Small Guns
19
 
Sneak
44
 
Speech
7
 
Unarmed
7
 
Intense Training (2)
Level 1
ST 10 PE 7 EN 1 CH 1 IN 9 AG 6 LK 6
Explosives, Melee Weapons, and Sneak
Level 2
Sneak +2 (34), Science +17 (42)
Intense Training (IN)
Level 3
Sneak +8 (44), Lockpick +5 (24), Science +7 (49)
Intense Training (AG)
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