Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
18%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
35
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
35
 
Action Boy/Girl
Almost Perfect
Ant Might
Barkskin
Bloody Mess
Booster Shot
Commando
Concentrated Fire
Covert Ops
Cyborg
Daddy's Boy/Girl
Deep Sleep
Dream Crusher
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Here and Now
Intense Training
Life Giver
Master Trader
Mister Sandman
Ninja
Pitt Fighter
Power Armor Training
Quantum Chemist
Rad Regeneration
Rad Resistance
Scoundrel
Silent Running
Strong Back
Tag!
Warmonger
Wired Reflexes
Level 1
ST 7 PE 4 EN 6 CH 5 IN 9 AG 4 LK 5
Lockpick, Repair, and Speech
Level 2
Lockpick +6 (34), Speech +7 (37), Repair +6 (49)
Gun Nut
Level 3
Lockpick +6 (40), Speech +7 (44), Repair +6 (60)
Gun Nut
Level 4
Lockpick +6 (46), Speech +7 (51), Repair +6 (66)
Educated
Bobblehead (Medicine)
Bobblehead (Intelligence)
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Speech)
Covert Ops
Ant Might
Level 5
Small Guns +5 (36), Lockpick +6 (65), Speech +6 (67), Repair +6 (89)
Gun Nut
Level 6
Small Guns +5 (41), Lockpick +6 (71), Speech +6 (73), Repair +6 (95)
Gunslinger
Level 7
Small Guns +6 (47), Lockpick +6 (77), Speech +6 (84), Repair +5 (100)
Scoundrel
Bobblehead (Endurance)
Level 8
Small Guns +11 (58), Lockpick +6 (83), Speech +6 (90)
Strong Back
Level 9
Small Guns +11 (69), Lockpick +6 (89), Speech +6 (96)
Commando
Level 10
Small Guns +13 (82), Lockpick +6 (95), Speech +4 (100)
Finesse
Bobblehead (Luck)
Level 11
Small Guns +18 (100), Lockpick +5 (100)
Here and Now
Level 12
Science +10 (38), Medicine +13 (48)
Life Giver
Level 13
Sneak +23 (36)
Fast Metabolism
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Sneak)
Dream Crusher
Duck and Cover! => Explosives +1 (16)
Paradise Lost => Speech +1 (100)
Level 14
Sneak +2 (52), Barter +7 (27), Science +12 (50), Medicine +2 (50)
Intense Training (AG)
Level 15
Barter +3 (30), Science +20 (70)
Silent Running
Bobblehead (Barter)
Bobblehead (Strength)
Bobblehead (Charisma)
Bobblehead (Small Guns)
Bobblehead (Science)
Power Armor Training
Wired Reflexes
Level 16
Sneak +3 (65), Science +10 (90), Medicine +10 (60)
Action Boy/Girl
Level 17
Science +10 (100), Medicine +13 (78)
Daddy's Boy/Girl
Level 18
Sneak +1 (66), Medicine +22 (100)
Cyborg
Bobblehead (Energy Weapons)
Big Book of Science => Science +1 (100)
Dean's Electronics => Repair +1 (100)
Nikola Tesla and You => Energy Weapons +1 (36)
Nikola Tesla and You => Energy Weapons +1 (37)
Nikola Tesla and You => Energy Weapons +1 (38)
Nikola Tesla and You => Energy Weapons +1 (39)
Nikola Tesla and You => Energy Weapons +1 (40)
Level 19
Sneak +3 (69), Energy Weapons +20 (60)
Concentrated Fire
Level 20
Sneak +23 (92)
Grim Reaper's Sprint
Level 21
Sneak +8 (100), Melee Weapons +15 (38)
Bloody Mess
Level 22
Barter +1 (43), Melee Weapons +22 (60)
Deep Sleep
Level 23
Barter +3 (46), Melee Weapons +20 (80)
Ninja
Level 24
Barter +23 (69)
Master Trader
Level 25
Barter +23 (92)
Quantum Chemist
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Bobblehead (Big Guns)
Level 26
Energy Weapons +5 (65), Barter +8 (100), Melee Weapons +10 (100)
Warmonger
Barkskin
Level 27
Energy Weapons +23 (88)
Mister Sandman
Pitt Fighter
Booster Shot
Rad Regeneration
Level 28
Energy Weapons +12 (100), Explosives +11 (52)
Tag! (Explosives)
Level 29
Explosives +23 (75)
Rad Resistance (Explosives)
Duck and Cover! => Explosives +1 (76)
Duck and Cover! => Explosives +1 (77)
Level 30
Explosives +23 (100)
Almost Perfect (Explosives)
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