Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
60
 
Big Guns
50
 
Energy Weapons
100
 
Explosives
60
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
50
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Better Criticals
Chem Resistant
Commando
Concentrated Fire
Covert Ops
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Lawbringer
Lead Belly
Life Giver
Light Step
Nerd Rage!
Nerves of Steel
Ninja
Rad Regeneration
Rad Resistance
Scrounger
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Level 1
ST 5 PE 6 EN 5 CH 5 IN 7 AG 7 LK 5
Lockpick, Repair, and Small Guns
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Covert Ops
Rad Regeneration
Superior Defender
Level 2
Small Guns +1 (55), Lockpick +3 (50), Speech +8 (35), Repair +4 (55), Barter +2 (29)
Gun Nut
Level 3
Barter +1 (30), Science +12 (46), Melee Weapons +1 (30), Medicine +4 (35)
Gun Nut
Level 4
Sneak +4 (35), Small Guns +10 (70), Speech +4 (39)
Educated
Level 5
Small Guns +1 (76), Lockpick +5 (55), Repair +5 (70), Barter +5 (35), Medicine +5 (40)
Gun Nut
Level 6
Small Guns +9 (85), Speech +11 (50), Explosives +1 (30)
Toughness
Level 7
Small Guns +15 (100), Repair +2 (72), Science +4 (50)
Gunslinger
Level 8
Sneak +15 (50), Repair +6 (78)
Commando
Level 9
Lockpick +21 (76)
Strong Back
Level 10
Repair +21 (99)
Finesse
Level 11
Lockpick +20 (96), Repair +1 (100)
Rad Resistance
Level 12
Lockpick +4 (100), Melee Weapons +10 (40), Medicine +7 (47)
Sniper
Level 13
Energy Weapons +1 (30), Unarmed +3 (30), Science +11 (61), Medicine +3 (50), Big Guns +3 (30)
Silent Running
Level 14
Science +21 (82)
Adamantium Skeleton
Level 15
Science +11 (93), Medicine +10 (60)
Cyborg
Level 16
Energy Weapons +4 (44), Science +7 (100), Melee Weapons +10 (50)
Better Criticals
Level 17
Sneak +5 (65), Energy Weapons +6 (50), Speech +10 (60)
Action Boy/Girl
Level 18
Sneak +5 (70), Energy Weapons +6 (56), Speech +10 (70)
Life Giver
Level 19
Sneak +5 (75), Energy Weapons +11 (67), Speech +5 (75)
Concentrated Fire
Level 20
Sneak +10 (85), Energy Weapons +1 (68), Speech +10 (85)
Grim Reaper's Sprint
Level 21
Sneak +9 (94), Energy Weapons +3 (71), Speech +9 (94)
Fast Metabolism
Level 22
Sneak +6 (100), Energy Weapons +9 (80), Speech +6 (100)
Light Step
Level 23
Energy Weapons +20 (100), Melee Weapons +1 (51)
Scrounger
Level 24
Unarmed +3 (33), Barter +9 (44), Melee Weapons +9 (60)
Nerd Rage!
Level 25
Explosives +6 (36), Medicine +11 (71), Big Guns +4 (34)
Lead Belly
Level 26
Unarmed +1 (34), Melee Weapons +17 (77), Medicine +3 (74)
Nerves of Steel
Level 27
Melee Weapons +21 (98)
Ninja
Level 28
Melee Weapons +2 (100), Medicine +19 (93)
Lawbringer
Level 29
Explosives +10 (46), Barter +4 (48), Medicine +7 (100)
Chem Resistant
Level 30
Unarmed +8 (50), Explosives +1 (53), Barter +4 (60), Big Guns +8 (50)
Almost Perfect
Big Book of Science => Science +1 (100)
Duck and Cover! => Explosives +1 (54)
Duck and Cover! => Explosives +1 (55)
Duck and Cover! => Explosives +1 (56)
Duck and Cover! => Explosives +1 (57)
Duck and Cover! => Explosives +1 (58)
Duck and Cover! => Explosives +1 (59)
Duck and Cover! => Explosives +1 (60)
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