Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
2
 
Intelligence
6
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
9
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
17
 
Melee Weapons
34
 
Repair
17
 
Science
17
 
Small Guns
23
 
Sneak
38
 
Speech
9
 
Unarmed
17
 
Level 1
ST 7 PE 5 EN 6 CH 2 IN 6 AG 9 LK 5
Sneak, Melee Weapons, and Lockpick
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