Strength
7
 
Perception
3
 
Endurance
8
 
Charisma
7
 
Intelligence
4
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
14
 
Barter
19
 
Big Guns
21
 
Energy Weapons
26
 
Explosives
26
 
Lockpick
11
 
Medicine
13
 
Melee Weapons
34
 
Repair
13
 
Science
13
 
Small Guns
15
 
Sneak
15
 
Speech
19
 
Unarmed
21
 
Level 1
ST 7 PE 3 EN 8 CH 7 IN 4 AG 5 LK 6
Explosives, Energy Weapons, and Melee Weapons
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