Strength
6
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
7
 
Agility
7
 
Luck
1
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
15
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
17
 
Medicine
17
 
Melee Weapons
15
 
Repair
37
 
Science
17
 
Small Guns
37
 
Sneak
17
 
Speech
15
 
Unarmed
32
 
Gun Nut
Level 1
ST 6 PE 6 EN 7 CH 6 IN 7 AG 7 LK 1
Small Guns, Repair, and Unarmed
Level 2
Lockpick +2 (17), Explosives +15 (30)
Gun Nut
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