Strength
4
 
Perception
3
 
Endurance
5
 
Charisma
10
 
Intelligence
10
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
24
 
Big Guns
14
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
25
 
Medicine
24
 
Melee Weapons
12
 
Repair
24
 
Science
39
 
Small Guns
14
 
Sneak
14
 
Speech
39
 
Unarmed
14
 
Level 1
ST 4 PE 3 EN 5 CH 10 IN 10 AG 5 LK 3
Lockpick, Science, and Speech
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