Strength
9
 
Perception
7
 
Endurance
7
 
Charisma
3
 
Intelligence
7
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
240
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
30
 
Big Guns
75
 
Energy Weapons
25
 
Explosives
20
 
Lockpick
20
 
Medicine
20
 
Melee Weapons
25
 
Repair
70
 
Science
40
 
Small Guns
55
 
Sneak
20
 
Speech
20
 
Unarmed
20
 
Commando
Educated
Ghoul Ecology
Gun Nut (3)
Gunslinger
Intense Training (2)
Level 1
ST 9 PE 7 EN 7 CH 3 IN 7 AG 2 LK 5
Repair, Big Guns, and Small Guns
Level 2
Sneak +1 (12), Small Guns +1 (27), Unarmed +1 (20), Repair +2 (36), Barter +1 (12), Big Guns +11 (45)
Intense Training (AG)
Level 3
Big Guns +17 (62)
Intense Training (AG)
Level 4
Energy Weapons +1 (20), Explosives +1 (20), Barter +2 (14), Big Guns +13 (75)
Gun Nut
Level 5
Repair +17 (63)
Gun Nut
Level 6
Sneak +1 (15), Small Guns +11 (50), Speech +5 (16)
Gunslinger
Level 7
Sneak +1 (16), Lockpick +1 (20), Repair +2 (65), Barter +1 (15), Science +10 (29), Melee Weapons +1 (24), Medicine +1 (20)
Educated
Level 8
Sneak +4 (20), Speech +4 (20), Science +11 (40), Melee Weapons +1 (25)
Gun Nut
Level 9
Energy Weapons +5 (25), Barter +15 (30)
Commando
Ghoul Ecology
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