Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
6
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
10%
 
Hit Points
290
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
30
 
Big Guns
35
 
Energy Weapons
17
 
Explosives
40
 
Lockpick
17
 
Medicine
30
 
Melee Weapons
15
 
Repair
50
 
Science
17
 
Small Guns
60
 
Sneak
19
 
Speech
19
 
Unarmed
19
 
Educated
Gun Nut
Intense Training (2)
Toughness
Level 1
ST 5 PE 5 EN 7 CH 6 IN 6 AG 6 LK 5
Small Guns, Repair, and Explosives
Level 2
Small Guns +3 (40), Speech +1 (18), Barter +3 (20), Medicine +3 (20), Big Guns +6 (25)
Gun Nut
Level 3
Small Guns +3 (45), Repair +3 (40), Barter +3 (23), Medicine +5 (25), Big Guns +2 (27)
Intense Training (AG)
Level 4
Small Guns +5 (50), Repair +2 (42), Explosives +4 (34), Barter +2 (25), Big Guns +3 (30)
Educated
Level 5
Small Guns +2 (52), Repair +3 (45), Explosives +3 (39), Barter +3 (28), Medicine +3 (28), Big Guns +5 (35)
Intense Training (PE)
Level 6
Small Guns +8 (60), Speech +1 (19), Repair +5 (50), Explosives +1 (40), Barter +2 (30), Medicine +2 (30)
Toughness
Would you like to comment? Sign up for new account, or sign in if you are already a member.