Level 1
ST 2 PE 8 EN 8 CH 2 IN 8 AG 8 LK 4
Small Guns, Science, and Medicine
Level 2
Small Guns +3 (38), Repair +3 (23), Explosives +5 (25), Science +5 (45), Medicine +2 (42)
Daddy's Boy/Girl
Level 3
Small Guns +3 (46), Speech +3 (11), Repair +2 (30), Barter +3 (11), Science +4 (49), Medicine +3 (45)
Gun Nut
Bobblehead (Intelligence)
Level 4
Small Guns +4 (50), Repair +3 (35), Explosives +4 (29), Science +4 (55), Medicine +4 (51)
Educated
Level 5
Sneak +5 (25), Small Guns +3 (58), Lockpick +4 (24), Repair +4 (44), Explosives +3 (32), Science +1 (56), Medicine +2 (53)
Gun Nut
Level 6
Sneak +5 (30), Small Guns +4 (62), Lockpick +4 (28), Repair +1 (45), Explosives +3 (35), Science +2 (63), Medicine +3 (61)
Daddy's Boy/Girl
Bobblehead (Medicine)
Bobblehead (Repair)
Level 7
Small Guns +7 (74), Lockpick +2 (30), Repair +5 (65), Explosives +2 (37), Science +2 (65), Medicine +4 (75)
Gun Nut
Level 8
Sneak +4 (34), Lockpick +4 (34), Explosives +4 (41), Science +5 (75), Medicine +5 (85)
Daddy's Boy/Girl
Bobblehead (Science)
Level 9
Sneak +1 (35), Small Guns +4 (78), Lockpick +1 (35), Repair +5 (70), Explosives +5 (46), Science +3 (88), Medicine +3 (88)
Lead Belly
Level 10
Sneak +1 (36), Small Guns +5 (83), Lockpick +1 (36), Repair +5 (77), Explosives +4 (50), Science +3 (93), Medicine +3 (93)
Intense Training (IN)
Big Book of Science => Science +1 (94)
Level 11
Small Guns +7 (92), Repair +3 (80), Science +6 (100), Medicine +7 (100)
Intense Training (AG)
Bobblehead (Luck)
Level 12
Sneak +2 (43), Small Guns +7 (100), Lockpick +3 (40), Repair +6 (87), Explosives +5 (56)
Intense Training (AG)
Tales of a Junktown Jerky Vendor => Barter +1 (13)
Level 13
Sneak +3 (46), Lockpick +5 (45), Repair +8 (95), Explosives +5 (61), Barter +2 (15)
Intense Training (EN)
Bobblehead (Endurance)
Level 14
Sneak +4 (50), Lockpick +5 (52), Speech +4 (16), Repair +5 (100), Explosives +4 (67), Barter +1 (16)
Intense Training (PE)
Bobblehead (Perception)
Chinese Army: Special Ops Training Manual => Sneak +1 (51)
Level 15
Sneak +9 (60), Lockpick +6 (60), Speech +2 (18), Explosives +6 (75)
Intense Training (ST)
Bobblehead (Strength)
Pugilism Illustrated => Unarmed +1 (26)
Level 16
Sneak +5 (65), Lockpick +5 (65), Speech +3 (21), Explosives +6 (81), Barter +4 (20)
Nerd Rage!
Bobblehead (Sneak)
Paradise Lost => Speech +1 (22)
Level 17
Sneak +5 (80), Lockpick +9 (74), Explosives +9 (90)
Sniper
Bobblehead (Speech)
Tales of a Junktown Jerky Vendor => Barter +1 (21)
Level 18
Sneak +5 (85), Lockpick +8 (82), Explosives +10 (100)
Life Giver
Bobblehead (Small Guns)
Bobblehead (Charisma)
Lying, Congressional Style => Speech +1 (35)
Level 19
Sneak +15 (100), Lockpick +8 (90)
Tag! (Barter)
Bobblehead (Lockpick)
Grognak the Barbarian => Melee Weapons +1 (14)
Level 20
Speech +11 (46), Barter +12 (50)
Commando
Bobblehead (Barter)
D.C. Journal of Internal Medicine => Medicine +1 (100)
Level 21
Speech +13 (59), Barter +10 (70)
Solar Powered
Bobblehead (Big Guns)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (36)
Level 22
Speech +2 (61), Barter +10 (80), Big Guns +11 (47)
Lawbringer
Bobblehead (Energy Weapons)
Nikola Tesla and You => Energy Weapons +1 (36)
Level 23
Energy Weapons +4 (40), Speech +6 (67), Barter +10 (90), Big Guns +3 (50)
Puppies!
Level 24
Speech +8 (79), Barter +10 (100), Big Guns +5 (55)
No Weaknesses
Bobblehead (Melee Weapons)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (56)
Level 25
Energy Weapons +2 (42), Speech +21 (100)
Explorer
Level 26
Energy Weapons +14 (56), Big Guns +9 (65)
Rad Tolerance
Bobblehead (Unarmed)
Level 27
Energy Weapons +13 (69), Big Guns +10 (75)
Action Boy/Girl
Level 28
Energy Weapons +8 (77), Big Guns +15 (90)
Warmonger
Level 29
Energy Weapons +13 (90), Big Guns +10 (100)
Rad Absorption
Bobblehead (Explosives)
Wired Reflexes
Dream Crusher
Level 30
Energy Weapons +10 (100), Unarmed +4 (42), Melee Weapons +9 (45)
Almost Perfect