Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
15
 
Big Guns
17
 
Energy Weapons
30
 
Explosives
15
 
Lockpick
30
 
Medicine
19
 
Melee Weapons
19
 
Repair
34
 
Science
19
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
17
 
Level 1
ST 7 PE 5 EN 6 CH 5 IN 7 AG 5 LK 5
Energy Weapons, Lockpick, and Repair
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