Strength
8
 
Perception
6
 
Endurance
7
 
Charisma
5
 
Intelligence
9
 
Agility
7
 
Luck
6
 
Action Points
104
 
Carry Weight
280
 
Critical Chance
11%
 
Dmg Resist
20%
 
Hit Points
550
 
Melee Damage
4.0
 
Skill Points
22
 
Barter
100
 
Big Guns
100
 
Energy Weapons
90
 
Explosives
60
 
Lockpick
95
 
Medicine
66
 
Melee Weapons
100
 
Repair
95
 
Science
90
 
Small Guns
100
 
Sneak
100
 
Speech
70
 
Unarmed
49
 
Action Boy/Girl
Ant Might
Better Criticals
Commando
Comprehension
Covert Ops
Cyborg
Daddy's Boy/Girl
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gun Nut
Lawbringer
Life Giver
Nerves of Steel
Ninja
Party Boy/Girl
Rad Resistance
Robotics Expert
Scoundrel
Scrounger
Silent Running
Size Matters
Sniper
Strong Back
Tag!
Thief
Toughness
Warmonger
Level 1
ST 6 PE 5 EN 6 CH 4 IN 8 AG 6 LK 5
Repair, Science, and Small Guns
Level 2
Barter +18 (31)
Gun Nut
Bobblehead (Strength)
Level 3
Small Guns +2 (39), Energy Weapons +10 (25), Lockpick +5 (25), Melee Weapons +1 (20)
Thief
Level 4
Sneak +6 (28), Speech +12 (25)
Educated
Bobblehead (Intelligence)
Level 5
Sneak +2 (30), Small Guns +1 (40), Speech +5 (35), Repair +2 (45), Explosives +4 (19), Barter +4 (40), Science +2 (40), Medicine +2 (25)
Scoundrel
Level 6
Energy Weapons +5 (30), Lockpick +5 (30), Melee Weapons +7 (27), Medicine +5 (35)
Daddy's Boy/Girl
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Agility)
Ant Might
Covert Ops
Level 7
Small Guns +5 (50), Energy Weapons +8 (40), Repair +3 (48), Barter +3 (45), Science +2 (50), Melee Weapons +1 (30)
Toughness
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 8
Energy Weapons +5 (45), Lockpick +5 (50), Barter +5 (60), Melee Weapons +2 (42), Medicine +5 (50)
Strong Back
Level 9
Small Guns +7 (67), Repair +2 (60), Science +5 (65), Melee Weapons +8 (50)
Commando
Level 10
Sneak +8 (50), Small Guns +3 (70), Speech +10 (57), Big Guns +1 (30)
Finesse
Level 11
Repair +7 (67), Science +6 (71), Melee Weapons +9 (59)
Scrounger
Level 12
Sneak +10 (60), Unarmed +12 (41)
Sniper
Level 13
Sneak +10 (80), Small Guns +1 (71), Speech +3 (60), Repair +7 (74), Science +1 (72)
Silent Running
Level 14
Lockpick +16 (66), Medicine +6 (56)
Lawbringer
Level 15
Explosives +17 (48), Medicine +5 (61)
Cyborg
Level 16
Energy Weapons +5 (60), Explosives +7 (55), Barter +10 (70)
Tag! (Melee Weapons)
Level 17
Energy Weapons +10 (70), Lockpick +7 (73), Explosives +5 (60)
Better Criticals
Level 18
Lockpick +7 (80), Barter +10 (80), Medicine +5 (66)
Comprehension
Level 19
Small Guns +2 (73), Repair +6 (80), Science +8 (80), Melee Weapons +6 (80)
Action Boy/Girl
Level 20
Small Guns +7 (80), Energy Weapons +5 (75), Lockpick +5 (85), Melee Weapons +5 (85)
Explorer
Level 21
Energy Weapons +5 (80), Lockpick +2 (87), Repair +15 (95)
Ninja
Level 22
Speech +10 (70), Science +7 (87), Melee Weapons +5 (90)
Grim Reaper's Sprint
Level 23
Sneak +5 (85), Small Guns +5 (85), Lockpick +4 (91), Barter +5 (85), Science +3 (90)
Robotics Expert
Level 24
Energy Weapons +10 (90), Lockpick +4 (95), Barter +3 (88), Melee Weapons +5 (95)
Rad Resistance
Level 25
Sneak +10 (95), Small Guns +10 (95), Barter +2 (90)
Life Giver
Level 26
Sneak +5 (100), Small Guns +5 (100), Barter +7 (97), Melee Weapons +5 (100)
Nerves of Steel
Level 27
Barter +3 (100), Big Guns +19 (49)
Warmonger
Level 28
Big Guns +22 (86)
Size Matters
Level 29
Unarmed +8 (49), Big Guns +14 (100)
Party Boy/Girl
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