Strength
5
 
Perception
10
 
Endurance
5
 
Charisma
5
 
Intelligence
4
 
Agility
1
 
Luck
10
 
Action Points
67
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
14
 
Barter
17
 
Big Guns
17
 
Energy Weapons
42
 
Explosives
27
 
Lockpick
42
 
Medicine
15
 
Melee Weapons
17
 
Repair
15
 
Science
15
 
Small Guns
9
 
Sneak
9
 
Speech
32
 
Unarmed
17
 
Level 1
ST 5 PE 10 EN 5 CH 5 IN 4 AG 1 LK 10
Lockpick, Speech, and Energy Weapons
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