Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
4
 
Intelligence
7
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
14
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
17
 
Medicine
19
 
Melee Weapons
15
 
Repair
34
 
Science
19
 
Small Guns
32
 
Sneak
17
 
Speech
13
 
Unarmed
17
 
Level 1
ST 5 PE 6 EN 6 CH 4 IN 7 AG 6 LK 6
Small Guns, Explosives, and Repair
Tales of a Junktown Jerky Vendor => Barter +1 (14)
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