Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
3
 
Intelligence
6
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
26
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
17
 
Melee Weapons
15
 
Repair
17
 
Science
32
 
Small Guns
19
 
Sneak
19
 
Speech
11
 
Unarmed
19
 
Level 1
ST 5 PE 6 EN 7 CH 3 IN 6 AG 7 LK 6
Barter, Lockpick, and Science
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