Strength
3
 
Perception
5
 
Endurance
4
 
Charisma
4
 
Intelligence
10
 
Agility
10
 
Luck
4
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
12
 
Big Guns
12
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
24
 
Melee Weapons
10
 
Repair
39
 
Science
39
 
Small Guns
39
 
Sneak
24
 
Speech
12
 
Unarmed
12
 
Level 1
ST 3 PE 5 EN 4 CH 4 IN 10 AG 10 LK 4
Science, Repair, and Small Guns
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