Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
6
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
470
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
71
 
Big Guns
71
 
Energy Weapons
73
 
Explosives
75
 
Lockpick
100
 
Medicine
75
 
Melee Weapons
85
 
Repair
70
 
Science
70
 
Small Guns
70
 
Sneak
80
 
Speech
90
 
Unarmed
80
 
Adamantium Skeleton
Animal Friend
Bloody Mess
Cannibal
Chem Resistant
Child at Heart
Commando
Comprehension
Contract Killer
Deep Sleep
Educated
Escalator to Heaven
Explorer
Fast Metabolism
Grim Reaper's Sprint
Gun Nut (3)
Infiltrator
Iron Fist
Karmic Rebalance
Lady Killer/Black Widow
Lawbringer
Puppies!
Quantum Chemist
Strong Back
Warmonger
Level 1
ST 5 PE 7 EN 5 CH 6 IN 7 AG 5 LK 5
Science, Lockpick, and Speech
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Level 2
Sneak +1 (16), Science +9 (53), Medicine +7 (36)
Lady Killer/Black Widow
Level 3
Repair +11 (45), Medicine +6 (42)
Gun Nut
Level 4
Speech +8 (40), Melee Weapons +9 (24)
Comprehension
Tumblers Today => Lockpick +2 (36)
Tumblers Today => Lockpick +2 (38)
Tumblers Today => Lockpick +2 (40)
Tumblers Today => Lockpick +2 (42)
Tumblers Today => Lockpick +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Pugilism Illustrated => Unarmed +2 (17)
Pugilism Illustrated => Unarmed +2 (19)
Pugilism Illustrated => Unarmed +2 (21)
Pugilism Illustrated => Unarmed +2 (23)
Nikola Tesla and You => Energy Weapons +2 (21)
Lying, Congressional Style => Speech +2 (42)
Lying, Congressional Style => Speech +2 (44)
Grognak the Barbarian => Melee Weapons +2 (26)
Grognak the Barbarian => Melee Weapons +2 (28)
Grognak the Barbarian => Melee Weapons +2 (30)
Duck and Cover! => Explosives +2 (21)
Duck and Cover! => Explosives +2 (23)
Duck and Cover! => Explosives +2 (25)
Duck and Cover! => Explosives +2 (27)
D.C. Journal of Internal Medicine => Medicine +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (46)
D.C. Journal of Internal Medicine => Medicine +2 (48)
D.C. Journal of Internal Medicine => Medicine +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (18)
Chinese Army: Special Ops Training Manual => Sneak +2 (20)
Big Book of Science => Science +2 (55)
Level 5
Barter +11 (30), Big Guns +6 (21)
Educated
Level 6
Energy Weapons +14 (35), Explosives +2 (29), Big Guns +4 (25)
Gun Nut
Level 7
Lockpick +12 (56), Explosives +8 (37)
Gun Nut
Level 8
Small Guns +10 (40), Lockpick +7 (63), Speech +3 (47)
Strong Back
Level 9
Energy Weapons +5 (40), Lockpick +2 (65), Unarmed +2 (25), Speech +3 (50), Explosives +3 (40), Big Guns +5 (30)
Commando
Level 10
Lockpick +5 (70), Unarmed +5 (30), Repair +5 (60), Science +5 (60)
Animal Friend
Level 11
Barter +10 (40), Big Guns +10 (40)
Bloody Mess
Level 12
Sneak +10 (30), Unarmed +10 (40)
Child at Heart
Level 13
Sneak +10 (40), Energy Weapons +1 (41), Explosives +1 (41), Barter +1 (41), Melee Weapons +6 (36), Big Guns +1 (41)
Iron Fist
Level 14
Sneak +4 (44), Energy Weapons +4 (45), Explosives +4 (45), Barter +4 (45), Big Guns +4 (45)
Adamantium Skeleton
Level 15
Sneak +1 (45), Small Guns +10 (50), Explosives +5 (50), Melee Weapons +4 (40)
Contract Killer
Level 16
Sneak +5 (50), Energy Weapons +5 (50), Barter +5 (50), Big Guns +5 (50)
Fast Metabolism
Level 17
Lockpick +10 (80), Unarmed +10 (50)
Lawbringer
Level 18
Lockpick +10 (90), Science +10 (70)
Infiltrator
Level 19
Speech +10 (60), Melee Weapons +10 (50)
Cannibal
Level 20
Energy Weapons +10 (60), Speech +10 (70)
Explorer
Level 21
Small Guns +10 (60), Barter +10 (60)
Chem Resistant
Level 22
Sneak +10 (60), Speech +10 (80)
Puppies!
Level 23
Melee Weapons +10 (60), Big Guns +10 (60)
Deep Sleep
Level 24
Unarmed +5 (55), Repair +5 (65), Explosives +5 (55), Melee Weapons +5 (65)
Quantum Chemist
Level 25
Unarmed +5 (60), Explosives +5 (60), Medicine +10 (60)
Escalator to Heaven
Level 26
Sneak +10 (70), Repair +5 (70), Melee Weapons +5 (70)
Warmonger
Level 27
Unarmed +10 (70), Medicine +10 (70)
Karmic Rebalance
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 28
Energy Weapons +3 (73), Explosives +5 (75), Barter +1 (71), Melee Weapons +5 (85), Medicine +5 (75), Big Guns +1 (71)
Grim Reaper's Sprint
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