Level 1
ST 7 PE 7 EN 7 CH 3 IN 8 AG 7 LK 1
Small Guns, Medicine, and Melee Weapons
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Small Guns +3 (40), Science +16 (37)
Gun Nut
Level 3
Speech +1 (10), Repair +9 (40), Barter +1 (10), Melee Weapons +8 (40)
Gun Nut
Level 4
Sneak +3 (20), Speech +5 (15), Barter +5 (15), Science +1 (38), Melee Weapons +5 (45)
Educated
Level 5
Small Guns +10 (60), Lockpick +2 (19), Melee Weapons +10 (55)
Gun Nut
Level 6
Lockpick +6 (25), Science +7 (50), Melee Weapons +5 (60), Medicine +4 (55)
Daddy's Boy/Girl
Level 7
Small Guns +5 (65), Explosives +10 (27), Melee Weapons +5 (65), Medicine +2 (62)
Daddy's Boy/Girl
Level 8
Small Guns +5 (70), Speech +10 (25), Explosives +2 (29), Barter +5 (20)
Daddy's Boy/Girl
Level 9
Small Guns +10 (80), Explosives +1 (30), Melee Weapons +10 (75), Big Guns +1 (33)
Size Matters
Level 10
Small Guns +3 (83), Lockpick +9 (34), Speech +5 (30), Barter +5 (25)
Finesse
Level 11
Small Guns +2 (85), Lockpick +4 (38), Speech +5 (35), Explosives +5 (35), Science +4 (64), Big Guns +2 (35)
Nerd Rage!
Level 12
Small Guns +1 (86), Lockpick +7 (45), Speech +5 (40), Barter +5 (30), Science +2 (66), Medicine +2 (69)
Size Matters
Level 13
Small Guns +4 (90), Lockpick +5 (50), Repair +4 (49), Barter +2 (32), Science +4 (70), Medicine +1 (70), Big Guns +2 (52)
Lady Killer/Black Widow
Level 14
Small Guns +10 (100), Lockpick +4 (54), Medicine +5 (75), Big Guns +3 (70)
Size Matters
Level 15
Lockpick +12 (66), Repair +1 (50), Science +7 (77), Medicine +2 (77)
Little Leaguer
Level 16
Lockpick +9 (90), Barter +2 (34), Science +8 (85), Medicine +3 (80)
Tag! (Lockpick)
Level 17
Lockpick +10 (100), Barter +1 (35), Science +5 (90), Big Guns +6 (76)
Action Boy/Girl (Lockpick)
Level 18
Speech +10 (50), Science +10 (100), Big Guns +2 (78)
Toughness (Lockpick)
Level 19
Barter +5 (40), Medicine +5 (85), Big Guns +12 (90)
Commando (Lockpick)
Level 20
Explosives +5 (45), Barter +2 (42), Medicine +5 (90), Big Guns +10 (100)
Grim Reaper's Sprint (Lockpick)
Level 21
Energy Weapons +2 (19), Explosives +5 (50), Melee Weapons +5 (85), Medicine +10 (100)
Explorer (Lockpick)
Level 22
Energy Weapons +1 (20), Barter +8 (52), Melee Weapons +13 (98)
Intense Training (CH)
Level 23
Repair +10 (60), Explosives +10 (60), Melee Weapons +2 (100)
Child at Heart (Lockpick)
Level 24
Speech +3 (55), Repair +1 (61), Explosives +15 (75), Barter +3 (55)
Gunslinger (Lockpick)
Level 25
Sneak +5 (25), Unarmed +3 (20), Repair +14 (75)
Lawbringer (Lockpick)