Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
80
 
Big Guns
72
 
Energy Weapons
74
 
Explosives
74
 
Lockpick
74
 
Medicine
85
 
Melee Weapons
78
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
70
 
Speech
87
 
Unarmed
72
 
Almost Perfect
Ant Might
Better Criticals
Bloody Mess
Comprehension
Covert Ops
Cyborg
Educated
Finesse
Gun Nut
Here and Now
Intense Training (10)
Lawbringer
Lead Belly
Life Giver
Silent Running
Strong Back
Swift Learner (3)
Tag!
Toughness
Xenotech Expert
Level 1
ST 4 PE 5 EN 5 CH 4 IN 8 AG 5 LK 9
Repair, Science, and Small Guns
Ant Might
Covert Ops
Xenotech Expert
Level 2
Small Guns +18 (53)
Intense Training (IN)
Level 3
Small Guns +15 (70), Repair +4 (44)
Intense Training (AG)
Level 4
Science +19 (62)
Educated
Level 5
Repair +14 (58), Science +8 (70)
Intense Training (AG)
Level 6
Lockpick +22 (42)
Intense Training (AG)
Level 7
Lockpick +10 (52), Repair +12 (70)
Intense Training (AG)
Level 8
Lockpick +10 (62), Speech +12 (27)
Comprehension
Level 9
Speech +22 (49)
Intense Training (EN)
Level 10
Speech +21 (70), Medicine +1 (26)
Finesse
Level 11
Medicine +22 (48)
Intense Training (PE)
Level 12
Sneak +22 (47)
Intense Training (EN)
Level 13
Sneak +13 (70), Medicine +9 (57)
Silent Running
Level 14
Barter +9 (24), Medicine +13 (70)
Intense Training (PE)
Level 15
Barter +22 (46)
Intense Training (EN)
Level 16
Barter +22 (68)
Better Criticals
Level 17
Explosives +22 (43)
Bloody Mess
Level 18
Explosives +20 (63), Barter +2 (70)
Lawbringer
Level 19
Lockpick +4 (70), Explosives +7 (70), Big Guns +11 (34)
Cyborg
Level 20
Big Guns +22 (56)
Swift Learner
Level 21
Energy Weapons +8 (39), Big Guns +14 (70)
Here and Now
Level 22
Energy Weapons +22 (61)
Swift Learner
Level 23
Energy Weapons +9 (70), Unarmed +13 (36)
Toughness
Level 24
Unarmed +22 (58)
Strong Back
Level 25
Unarmed +12 (70), Melee Weapons +10 (27)
Swift Learner
Level 26
Melee Weapons +22 (49)
Lead Belly
Level 27
Small Guns +1 (77), Melee Weapons +21 (70)
Life Giver
Guns and Bullets => Small Guns +2 (79)
Guns and Bullets => Small Guns +2 (81)
Bobblehead (Small Guns)
Level 28
Science +22 (92)
Gun Nut
Level 29
Small Guns +4 (100), Repair +10 (85), Science +8 (100)
Tag! (Medicine)
Level 30
Speech +7 (87), Repair +15 (100)
Almost Perfect
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